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rmg's Issues

config.rs的Keymap和Window未生效

我修改位于AppData\Roaming\rmg的config文件中Base的部分,可以正常反应在软件上,比如反转鼠标滚轮,调整窗口大小等
但修改Keymap的按键映射,Window的边框设置均不生效

fn main() {
    Base {
        size: (1440, 2040),    // width AND height
        font: None,          //
        rename_pad: 6,       //
        invert_mouse: true, //
        filter: "Lanczos3",  // [Box, Hamming, Lanczos3, CatmullRom, Mitchell]
        step: 4,             //
    };

    Keymap {
        up: 'k',
        down: 'n',
        left: 'h',
        right: 'l',
        exit: 'q',
    };

    Window {
        borderless: false,
        topmost: true,
        resize: true,
        none: false,
    }
}

Install error through cargo

Caused by:
failed to select a version for the requirement tracing = "^0.1.38"
candidate versions found which didn't match: 0.1.37, 0.1.36, 0.1.35, ...
location searched: crates.io index
required by package rmg v0.5.11
perhaps a crate was updated and forgotten to be re-vendored?

thread 'main' panicked at 'called `Result::unwrap()` ...

howdy

Open: /home/skinnyboot/downloads/Mix v01_11/Mix v01.rar
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Failed to create window, "Failed to setup X IM via XOpenIM."', src/render/window.rs:36:75
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
fish: Job 1, './rmg ~/downloads/Mix\ v01_11/M…' terminated by signal SIGABRT (Abort)

seems to relate to alacritty judging by here and here, which is a bit annoying.

建议版本号从 0.1.0 开始

参见:https://semver.org

How should I deal with revisions in the 0.y.z initial development phase?

The simplest thing to do is start your initial development release at 0.1.0 and then increment > the minor version for each subsequent release.

请问 默认打开后 能不能设置成 显示屏居中?

找了好久的滚动式漫画工具,终于在V2EX里发现了这里,太感谢了!

只是我是个编程小白,完全不懂,只知道在CMD里执行EXE命令!

开始rmg 1.zip后,显示如下:
Snipaste_2023-08-07_14-56-06

看了你的说明文件,修改命令为 rmg --size 1000x1000 1.zip
大小的问题解决了,只是打开后,还是在屏幕左侧,不知道为什么!

希望大佬能看到并回复,万分感谢!

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