Comments (3)
It is allways hard to tell from a distance.
But, how many LEDs are connected? 1 or 2 LEDs or maybe 100. More LEDs need a bigger power suppy.
Try the Standtest
from Adafruit to check wireing and your power suppy.
Something wrong with your ArtNet transmitter?
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I am currently having same issue. I've checked with multiple art-net transmitters. I've removed everything (including neopixels) except for simple short print to screen commands. About every 1 seconds, the art-net data streams stops. Like the esp32 is taking a quick little break.
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@cloverstreet
Flickering LEDs is different from your problem. You don't get any data once every 1 second. Because of this I suspect a network problem. Bad WiFi? Bad ESP-Antenna?
Have you tried my ArtnetWifiDebug
example? Is the frame-sequence in order or are there any missing frames?
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Related Issues (20)
- startUniversity > 2 causes problems HOT 2
- Add buffer for 3 frames HOT 1
- LED strip stops working after some time with high FPS HOT 4
- Lag after 30 sec HOT 5
- LED state on receiving and not receiving HOT 1
- DMX-Workshop won't detect this HOT 4
- Send channels from 510 to 512
- I found an "ERROR" in your library with the software I'm using. HOT 3
- receive and transmit simultaneously HOT 2
- Const variables to Int variables HOT 2
- Unable to make a Artnet to DMX with esp_dmx HOT 4
- LED Panels Only Receiving Broadcast Artnet HOT 1
- BW16 (RTL8720DN) HOT 2
- add active universe in short name string HOT 1
- Add stop() function HOT 2
- Multiple ESP32 boards on one Universe with offset start adress HOT 1
- Error HOT 2
- Artnet Wifi connection lagging HOT 2
- Send Artnet to many host HOT 2
- error with #include <functional> HOT 3
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