royal-modding / fs19_mapobjectshider Goto Github PK
View Code? Open in Web Editor NEWHave you ever felt like you can't join two fields because of a rock that's right in the middle of them.
Home Page: https://royal-modding.github.io/
Have you ever felt like you can't join two fields because of a rock that's right in the middle of them.
Home Page: https://royal-modding.github.io/
I was removing the fence on the map and unfortunately it does not detect the gate (which can be opened by the player), is it possible to add such an option in this mod?
A list of hidden objects with the ability to cancel hiding would be handy, it could be as an additional tab in the Shift + R menu.
Recently on MP a friend wanted to remove the fence and accidentally deleted part of the road (he had the confirmation window turned off) and we had to edit the save to get it back.
So, looking through the source, it appears this is possible, maybe (I see where you are removing the collisions just after hiding the object) - but, here is my situation:
I'm playing a map with street lights all over the place - they are really, really pretty. And they are in the way, so I am using the hider to let my AI (autodrive) workers have a little room. But it would be way cool if the light could stay there and the AI players could just ghost through them like they do fences or posts on so many maps.
Just a thought. That said, awesome work, it's indispensable on my mod list :)
Hello, I waited for such a mod for quite a long time, unfortunately it turned out that there is a conflict in my case and I can't hide objects. The problem is more precisely when I have this mod active on the Hof Bergmann map (v1.0.0.7) and I have the Seasons mod (v1.3.2.0) active. When I have active seasons on this map, the hide option does not appear at all (I can turn on the settings menu), I checked a lot of objects and I couldn't hide on any of them. However, if I deactivate seasons or change the map and I have active seasons, the mod works fine.
Hi there!
I really do love your objects hider mod, because every map has some obstacles...
So by using your mod, every map will be playable :)
Do you have a roadmap for FS22?
Sosnovka map.
<hiddenObjects>
<object name="LOD1" index="8|11|10|50|1" hash="f63de28772a5555e5d500a3a7cd341cd" date="14/04/2021" time="21:09:34" player="Mavra">
<collision name="LOD1" index="8|11|10|50|1" rigidBodyType="Static"/>
</object>
</hiddenObjects>
Hallo wird es auch mal eine Option geben das man Bäume ausblenden kann.
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