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fluidsgl's Introduction

FluidsGL

Three.js based 2d fluid simulator. This project was developed for the INF555 - Digital Representations and Analysis of Shapes course at École Polytechnique.

Demo available at: https://fluidglapp.herokuapp.com

References

  1. Jos Stam. Stable Fluids. In Proceedings of SIGGRAPH. 1999.
  2. Jos Stam. Real-Time Fluid Dynamics for Games. Proceedings of the Game Developer Conference. 2003.
  3. Mark Harris. Fast Fluid Dynamics Simulation on the GPU. In GPU Gems: Programming Techniques, Tips, and Tricks for Real-Time Graphics (Chapter 38). 2004.
  4. Fluids-2D. https://github.com/mharrys/fluids-2d

fluidsgl's People

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