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risooonho's Projects

doukutsu-rs icon doukutsu-rs

4fun open-source Cave Story reimplementation written in Rust

dragonhunt icon dragonhunt

An asymmetric 1v1 multiplayer game using Unreal Engine

driftworld icon driftworld

A real time strategy game about patience, conquest, and control.

dronesimlab icon dronesimlab

SITL ArduCopter & PX4 with Unreal Engine 4 Simulation framework

dsutilityplugin icon dsutilityplugin

Plugin for Unreal Engine 4 (UE4) with various small BP functionality, like map rotation, process control, string sorting, epoch time

dungeon icon dungeon

Top-down souls-like 2D game in Godot

dungeon-deathmatch icon dungeon-deathmatch

A team based, online multiplayer, dungeon crawler battle royale made in Unreal Engine 4.

dungeonmaker icon dungeonmaker

A system for generating Zelda-like dungeons in UE4, using generative grammars.

dynadungeons icon dynadungeons

Bomberman clone using the awesome open source Godot game engine

easybastionilab icon easybastionilab

A fork of ManuelbastioniLAB designed to make character creation for video game engines such as Unreal easier.

easyvectorfields icon easyvectorfields

Python script that generates vector fields in .fga format, which can be imported directly into Unreal Engine 4

ebiten icon ebiten

A dead simple 2D game library for Go

echo icon echo

A New Cross Platform 2D 3D Game Engine

eco-fps-walker icon eco-fps-walker

Artificial intelligence for characters moving in a navigation mesh in Godot

ecsrx icon ecsrx

A reactive take on the ECS pattern for .net game developers

editorplus icon editorplus

Additional functionality for the Unreal Engine editor.

edutilexamples icon edutilexamples

A collection of example use cases for editor utility widgets in Unreal Engine 4.22

einstein-puzzle icon einstein-puzzle

Einstein puzzle is a free cross-platform open source remake of old DOS game Sherlock which was inspired by Albert Einstein's puzzle. Einstein said that only those with an intelligence quotient of 98 percentile and higher should be able to solve it. The game goal is to open all cards in square of 6x6 cards. For this, a number of hints describing relations between card positions are given. Use them to find the correct layout. Einstein 2.0 features sound support, full internalization, Russian localization, reengineered resource subsystem to allow custom graphics themes and in-game rules browser. Previously, the project was located on http://games.flowix.com/en/index.html Now this resource available only through http://web.archive.org

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