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botty's Introduction

Pixelbot for Diablo 2 Resurrected. This project is for informational and educational purposes only and is not meant for online usage. Feel free to dig around, add stuff, make PRs, or ask questions should you get stuck!

Download here and got to have a Discord nowadays I guess ๐Ÿคทโ€โ™‚๏ธ

Getting started & Prerequisites

  • D2R needs to be in English Language,
  • Botty currently works with 720p D2R window (will be adjusted automatically on auto settings)

1) Graphics and Gameplay Settings

All settings will automatically be set when you execute main.exe and press the hotkey for "Adjust D2R settings" (default f9). It is not a 100% thing, in rare cases you might still have to fiddle around with your brightness. I suggest using the "Graphic Debugger" to verify your settings. Note: Make sure that no other external programs adapt your graphics settings (HDR, Geforce Experience, etc.)

2) Supported builds

Check the documentation for params.ini further down. Different Sorc builds, Hammerdin, Barb, Trapsin are already implemented to different extents. It is quite straightforward to implement new classes. Give it a go if you like!

3) Start Location

Open up D2R and wait till you are at the hero selection screen. Make sure the char you running with is selected and will be in any of Act 3, 4 or 5 in the respective difficulty you set in the params.ini once the bot starts the game.

4) Start Botty

You can either run from python. Follow development.md for that. Or you download the a prebuilt release here (the .rar file!). Start main.exe in the botty folder. Focus your D2R window and press the start key (default f11). You can always force stop botty with f12. Note: Botty will use the /nopickup command in the first game to avoid pickup up trash while traversing. This command will only allow item pickup when "show items" is active.

Development

Check out the development.md docu for infos on how to build from source and details of the project structure and code.

Support this project ๐Ÿ’“

You can support this project by giving feedback, reporting bugs, or creating pull requests. Contributions are welcome, and we encourage you to contribute to this project if you would like to help out. Botty is a open source project and almost excessively maintained by contributors (there has been 50+ contributors! <3). In our discord there is a contributor role, and you can ping one of the admins and ask for the role to talk to other contributors! Though you don't need to be in the discord to contribute, we do encourage you to do so.

Graphic Debugger

To check if you graphic settings are good and if the bot would pick up items there is a Graphic Debugger Mode. Start botty and press F10 (Default key). This will open up a (mostly black) window. Start a game in D2R and go to A5. You should see some templates with blue circles detected and scores printed out to the console. To check item finding, throw some items of different types on the ground. The debug window should show the item names with black background. If you throw an item on the ground that should be picked up, it will have a red circle. The console will print out the scores for each item that would be picked up. Scores should be well above 0.9 for these items.

params.ini

All botty configuration files are located in the config folder. To ease the switch to new botty versions, you can also overwrite any of the .ini fields in a custom.ini file. When a new version of botty is released you just copy the file to the new version without having to port all your params.ini changes to the new version. Example:

; custom.ini - overwrites 2 params in the params.ini
[general]
name=MyCustomName

[routes]
order=run_pindle, run_eldritch 
[general] Descriptions
name Name used in terminal and discord messages.
custom_message_hook Add your own message hook here to get messages about drops and botty status updates, discord webhook is default.
logger_lvl Can be any of [info, debug] and determines how much output you see on the command line.
max_game_length_s Max game length in seconds. Botty will attempt to stop whatever it's doing and try to restart a new game at specified interval. If this fails, botty will attempt to shut down D2R and Bnet.
max_consecutive_fails Botty will stop making games if the number of consecutive fails reaches this max value.
randomize_runs Randomize the order of [routes] specified in params.ini.
difficulty Set to normal nightmare or hell for game difficulty.
message_api_type Which api to use to send botty messages. Supports "generic_api" (basic discord), or "discord" (discord embeds with images).
discord_status_count Number of games between discord status messages being sent. Leave empty for no status reports.
info_screenshots If 1, the bot takes a screenshot with timestamp on every stuck / chicken / timeout / inventory full event. This is 1 by Default, so remember to clean up the folder every once in a while.
loot_screenshots If 1, the bot takes a screenshot with timestamp everytime he presses show_items button and saves it to loot_screenshots folder. Remember to clear them once in a while...
saved_games_folder [Optional] Defaults to ~\Saved Games\Diablo II Resurrected. Used to store configuration settings for f9 / auto settings.
d2r_path [Optional] Path to d2r.exe. If not set, it will default to C:\Program Files (x86)\Diablo II Resurrected\D2R.exe when attempting to restart.
restart_d2r_when_stuck Set to 1 and botty will attempt to restart d2r in the case that botty is unable to recover its state (e.g: game crash).
[routes] Descriptions
order List of runs botty should do. These will be run in the the order listed unless randomize_runs is set to 1. Possible runs:
run_trav, run_pindle, run_eldritch, run_eldritch_shenk, run_nihlathak (requires teleport), run_arcane (requires teleport), run_diablo (requires teleport, only hammardin)
[char] Descriptions
type Build type. Currently only "sorceress" or "hammerdin" is supported
casting_frames Depending on your char and fcr you will have a specific casting frame count. Check it here: https://diablo2.diablowiki.net/Breakpoints and fill in the right number. Determines how much delay there is after each teleport for example. If your system has some delay e.g. on vms, you might have to increase this value above the suggest value in the table!
num_loot_columns Number of columns in inventory used for loot (from left!). Remaining space can be used for charms
show_items Hotkey for "show items"
inventory_screen Hotkey to open inventory
force_move Hotkey for "force move"
stand_still Hotkey for "stand still". Note this can not be the default shift key as it would interfere with the merc healing routine
tp Hotkey for using a town
belt_rows Integer value of how many rows the char's belt has
show_belt Hotkey for "show belt"
potion1 Hotkey to take potion in slot 1
potion2 Hotkey to take potion in slot 2
potion3 Hotkey to take potion in slot 3
potion4 Hotkey to take potion in slot 4
cta_available 0: no cta available, 1: cta is available and should be used during prebuff
weapon_switch Hotkey for "weapon switch" (only needed if cta_available=1)
battle_order Hotkey for battle orders from cta (only needed if cta_available=1)
battle_command Hotkey for battle command from cta (only needed if cta_available=1)
stash_gold Bool value to stash gold each time when stashing items
min_gold_to_pick Minimum quantity of gold to pickup (also must set misc_gold=1 in pickit config)
use_merc Set to 1 for using merc. Set to 0 for not using merc (will not revive merc when dead), default = 1
atk_len_arc Attack length for hdin/sorc fighting arcane
atk_len_trav Attack length for hdin fighting trav (note this atk length will be applied in 4 different spots each)
atk_len_pindle Attack length for hdin or number of attack sequences for sorc when fighting pindle
atk_len_eldritch Attack length for hdin or number of attack sequences for sorc when fighting eldritch
atk_len_shenk Attack length for hdin or number of attack sequences for sorc when fighting shenk
atk_len_nihlathak Attack length for hdin or number of attack sequences for sorc when fighting nihlathak
atk_len_cs_trashmobs Attack length for hdin or number of attack sequences when fighting Trash Mobs in Chaos Sanctuary (Diablo)
atk_len_diablo_vizier Attack length for hdin or number of attack sequences when fighting Sealboss A "Vizier of Chaos" in Chaos Sanctuary (Diablo)
atk_len_diablo_deseis Attack length for hdin or number of attack sequences when fighting Sealboss B "Lord De Seis" in Chaos Sanctuary (Diablo)
atk_len_diablo_infector Attack length for hdin or number of attack sequences when fighting Sealboss C "Infector of Souls" in Chaos Sanctuary (Diablo)
atk_len_diablo_infector Attack length for hdin or number of attack sequences when fighting Diablo in Chaos Sanctuary
kill_cs_trash If 1, most Trash mob packs from Chaos Sancturay Entrance to Pentagram are cleared. If 0, the run starts at Pentagram and just kills Sealbosses & Diablo (default)
cs_town_visits If 1, it will go to town, buy pots & stash items between clearing the seals, set 0 to deactivate (default)
cs_mob_detect If 1, it will attempt to use holy freeze from merc / conviction aura / poison to detect nearby mobs to help speed-up CS run.
take_health_potion Health percentage when healing potion will be used. e.g. 0.6 = 60% helath
take_mana_potion Mana percentage when mana potion will be used
take_rejuv_potion_health Health percentag when rejuv potion will be used
take_rejuv_potion_mana Mana percentag when rejuv potion will be used
heal_merc Merc health percentage when giving healing potion to merc
heal_rejuv_merc Merc health percentage when giving rejuv potion to merc
chicken Will chicken (leave game) when player health percentage drops below set value, range 0 to 1. Set to 0 to not chicken.
merc_chicken Will chicken (leave game) when merc health percentage drops below set value, range 0 to 1. Set to 0 to not chicken.
belt_rejuv_columns Number of belt columns for rejuv potions
belt_hp_columns Number of belt columns for healing potions
belt_mp_columns Number of belt columns for mana potions
pre_buff_every_run 0: Will only prebuff on first run, 1: Will prebuff after each run/boss
runs_per_stash 0: Will only stash after intentional item pickup, 1+: Will force stash after # of runs set here (recommend at least 4 in case of accidental pickups)
runs_per_repair 0: Will only repair when needed, 1+: Will force repair after # of runs set here
id_items Will identify items at cain before stashing them. Cain must be rescued for this to work.
open_chests Open up chests in some places. E.g. on dead ends of arcane. Note: currently bad runtime.
fill_shared_stash_first Fill stash tabs starting from right to left, filling personal stash last
gamble_items List of items to gamble when stash fills with gold. Leave blank to disable. Supported items currently include circlet, ring, coronet, talon, amulet
[transmute] Descriptions
transmute_every_x_game How often to run transmute routine (currently transmutes flawless gems into perfect gems). Transmute routine depends on stashing routine it will only start after items stashing is done. E.g. so it could take more than X games to perform transmutes if there were no items to stash at the time. Default: 20
stash_destination Stash tabs by priority to place the results of the transmute. Default: 3,2,1,0. (It means the result will be first placed in stash 3 untils it's full, then to stash 2, etc. 0 - personal tab)

Builds

[sorceress] Descriptions
teleport Required Hotkey for teleport
frozen_armor Optional Hotkey for frozen armor (or any of the other armors)
energy_shield Optional Hotkey for energy shield
thunder_storm Optional Hotkey for thunder storm
[light_sorc] Descriptions
chain_lightning Optional Hotkey for chain_lightning (must be bound to left skill)
lightning Required Hotkey for lightning (must be bound to right skill)
[blizz_sorc] Descriptions
ice_blast Optional Hotkey for ice_blast (must be bound to left skill)
blizzard Required Hotkey for Blizzard (must be bound to right skill)
[nova_sorc] Descriptions
nova Required Hotkey for Nova (must be bound to right skill)
[hydra_sorc] Descriptions
fire_ball Optional Hotkey for (must be bound to left skill)
hydra Required Hotkey for Hydra (must be bound to right skill)
[hammerdin] Descriptions
teleport Optional Hotkey for teleport. If left empty hammerdin will run instead of teleport.
concentration Required Hotkey for Concentration
holy_shield Required Hotkey for Holy Shield
blessed_hammer Required Hotkey for Blessed Hammer. (must be bound to left skill!)
redemption Optional Hotkey for Redemption
vigor Optional Hotkey for Vigor
cleansing Optional Hotkey for Cleansing
[trapsin] Descriptions
teleport Optional Hotkey for teleport. If left empty trapsin will run instead of teleport.
skill_left Optional Hotkey for Left Skill
burst_of_speed Optional Hotkey for Burst of Speed
fade Optional Hotkey for Fade
shadow_warrior Optional Hotkey for Shadow Warrior
lightning_sentry Required Hotkey for Lightning Sentry
death_sentry Required Hotkey for Death Sentry
cloak_of_shadows Optional Hotkey for Cloak of Shadows
mind_blast Optional Hotkey for Mind Blast
[barbarian] Descriptions
teleport Optional Hotkey for teleport. If left empty barb will run instead of teleport.
leap Required Hotkey for Leap
shout Required Hotkey for Shout
war_cry Required Hotkey for War Cry
find_item Optional Hotkey for Find Item
cry_frequency Time in seconds between each cast of war_cry. Set to 0.0 if max fcr should be used
[Necro] Descriptions
teleport leave this blank for now, teleport/static pathing is currently not supported
skill_left Required Hotkey for attack (bonespear/teeth)
bone_armor Required Hotkey for Bone Armor
clay_golem Required Hotkey for Clay Golem
raise_skeleton Required Hotkey for Raise Skeleton
amp_dmg Required Hotkey for Amplify Damage
corpse_explosion Required Hotkey Corpse Explosion
raise_revive Required Hotkey revive
damage_scaling Adjusts time spent casting attack skills. Ex: 2 will cast twice as long
clear_pindle_packs clears mobs before pindle
[dclone] Descriptions
region_ips Start of the region ip you want to filter for. e.g. EU Server = 37.244.11, 37.244.48
dclone_hotip Hot ip you are looking for. Botty will stay in game and message you if a message_hook is set
[advanced_options] Descriptions
pathing_delay_factor A linear scaling factor, between 1 and 10, applied to pathing delays.
message_headers Headers that are sent with each messages
message_body_template Message body of the post message sent

botty's People

Contributors

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