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astc_dec's Issues

decompress success but image data is wrong

                int xdim = header[ASTC_HEADER_MAGIC];
                int ydim = header[ASTC_HEADER_MAGIC + 1];
                texture->w = astcGetWidth(header);
                texture->h = astcGetHeight(header);
                dataLen = dataLen - ASTC_HEADER_SIZE;
                const unsigned char * ptrdata = data + ASTC_HEADER_SIZE;
                //         bool decompress(uint8_t* pDst, const uint8_t* data, bool isSRGB, int blockWidth, int blockHeight);
                uint32_t size_rgba = texture->w * texture->h * 4;
                uint8_t* pDst = new uint8_t[size_rgba];
                bool loadSucceed =  basisu::astc::decompress(pDst,ptrdata,false,xdim, ydim );

the image shows error

The display is different every time it is run

How to solve this problem?
image

image

Older Compiler?

Hello,
I'm looking for a lightweight ASTC decoder, and I was wondering if there's any way to get this compiled for an older compiler that doesn't require C+11? Thanks.

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