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elvis's Issues

Add units?

Should we add unit to Forces (N), Displacements (m), spring constants (N/m), time (s), and damping constants (N*s/m)?

Input label

Maybe we should change the label "Force/Displacement" to "Input".

replace gamma

let's rather call the drag coefficient "D" instead of "gamma".

Change node design?

I think it looks weird that nodes are forced to be at y=0 (see current Kelvin body). Also a series of 2x 2 parallel elements (as we discussed this morning) looks wrong to me.

Option for fixed points

Give the option to make a node fixed (or free).

Maybe it would be practical to only allow the outermost nodes to be fixed and to only allow force generators when both outermost nodes are already fixed. I guess that would save us a lot of trouble, right? I guess there is no biophysical application for a force generator with a free end (?)

System name update bug

When I use an example system (e.g. the Voigt body), klick on a component (e.g. the spring); and change it to another component (e.g. into a dashpot), the system is still called the original system name (e.g. Voigt body).

Bug: Elements with zero length

Elvis allows me to add springs and dampers with "zero length" by drawing an element that starts and ends at the same node. Then the program does weird stuff...

add "=" to the operators

Several students have noted that it is possible to use a "=" operator in answers even though it is not listed as a valid operator in the gray boxes!

Adjustable Time of Simulation

Please add the option to extend the simulation time. Also, currently the graph goes up to 5s but the simulation only runs for 4s.

Axes scaling with delta peaks

Delta peaks (naturally) mess up the y-axis scaling of the system's force and displacement. Since the interesting thing is the system's response AFTER the force input, I suggest that the y-axis is scaled with respect to the maximum before/after the delta peak. The delta peak itself could be plotted in another color to illustrate that something is going on with it.

Help for difficult levels

A lot of students suggested some kind of help function in case one is stuck with a certain level. I guess the easiest way would be to allow skipping to the solution if a wrong answer has been given more than three times. Maybe there's a better way...

Weird looking force generator setup

Try the following:

Take a Kelvin body and replace the 2nd spring (the one in series to the dashpot) with a force generator. Change the force generator parameters to F=1N, t=0-2s and let it run. Is this supposed to happen?

Forward and backwards buttons

Several students said they would appreciate buttons to move back and forward between levels. Make sure that you cannot "skip" levels that the user has not yet finished.

Simulation button transition

The button to start the simulation should switch back from "pause" to "play" when the simulation is done. Also I suggest, that the simulation stops, goes back to the beginning and that the button changes to "play" when you click on another example while the simulation runs.

Legend for points

fixed points - red
differentiate moveable points from the DISPLAYED moveable point

Force Generators cause weird stuff

Oftentimes I can't run the simulation when I have added a force generator. Also, I can only add force generators in the last two examples.

Delete function

Implement removal of springs and dash pots by dragging them into a trashcan or adding a remove button in the "element properties" menu.

Elvis Lesson "hackable"

Right now you can just change a number in the url and "cheat your way" to a higher level...

Display system names

Add a label for the respective system after the "System" headline. E.g. "System: Maxwell Body". When the user changes the system, the label should change to e.g. "System: Maxwell Body (edited)".

It would be super cool if Elvis would recognize if the user changes the system to another system. E.g. when the user takes the Voigt body and adds another spring in series to the damper, it would be super cool if Elvis would change the label to "System: Kelvin Body".

Explanation for the drag-and-drop editor

More students than we expected had trouble operating the drag-and-drop editor. I suggest to implement a "help" or "Info" button that opens an animated gif of a screencast where show how to use the drag-and-drop editor. Make sure not to build the solution of any level as the video example. Also, is there a way to visualize clicking and releasing the mouse in the screencast?

allow "," for decimal numbers

Some students got frustrated because they couldn't use "0,5" when they meant "0.5" or "1/2". I see no problem in allowing commas...

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