Add the "balance" command to self-balance the equipment when the user requires it.
What you need to run autobalancing: BalanceTeams() { if ( !maps\mp\gametypes\_teams::getteambalance() ) level maps\mp\gametypes\_teams::balanceteams(); }
Letting the server rotate a default map and mode when there are less than a certain amount of players would be nice.
It should be off by default to keep the current expected behavior and be configured through dvar(s)