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appointer's Introduction

🫵 Appointer

Support me & this plugin's (along with several others) development on Ko.Fi: Here!

This is a complete rewrite of a rewrite! My (old? not really) plugin known as RankSystem has received yet ANOTHER rewrite. What's different this time? Well, a FUCK-ton. This is a still a simple, automatic rank progression system based on user playtime but a variety of things are different. It now depends on CSF.Net.TShock along with Auxiliary. Why? For two reasons, CSF.Net makes command management much easier, and Auxiliary allows us to utilize a Mongo database, which is much faster and flat out better. Code has been re-written from scratch and works at least 100x better than RankSystem.

⚠️ Dependencies:

Appointer releases are already bundled with all of the dependencies required HOWEVER, an active & working MongoDB is required for Auxiliary to function properly, which Appointer depends on.

  • CSF.Net.TShock
  • Auxiliary

❕ Features

  • Time based rank progression system (unlimited ranks!)
  • Built-in AFK system

Config Explained

(tshock/RankSystem.json)

{
  "StartGroup": "default",
  "DoesCurrencyAffectRankTime": false,
  "CurrencyMultiplier": 1,
  "UseAFKSystem": true,
  "Groups": [
    {
      "Name": "vip",
      "NextRank": "member",
      "Cost": 1000
    },
    {
      "Name": "member",
      "NextRank": "admin",
      "Cost": 5000
    }
  ]
}

Very easy and self-explanatory, but here is an explanation of each field regardless.

StartGroup is the initial rank your users get put into when they register. Ideally, leave this at default. doesCurrencyAffectRankTime and currencyAffect are complementary. If set to true, all of the rank times are also affected by the user's economy level. the currencyAffect is a percentage value. For example, if it is set to 5, then 5% of the user's balance adds to the user's playtime (in seconds). If set to 100, then the user balance will add the entire balance (in seconds) to the user's playtime. Groups has three main values. Each group has a Name such as "member", and NextRank is the group that will succeed that group. The Cost is how much playtime the group will take to rank up to.

Commands List

Command Description Usage Permission
/rank Shows the user's playtime and next rank info /rank (optional: playerName) (Alias: /check, /rankup tbc.user

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