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modelpack's Introduction

ModelPack

The model files are inside a "Render96" folder in each branch.

The structure of of the repo:

  • main: contains the raw files of version 1.3
  • legacy_1_42: contains the raw files of version 1.4.2
  • models_vanilla: contains the raw files of the most recent version as well as goddard.
  • models_rtx: contains the raw files of the most recent rtx version as well as goddard.
  • dynos_and_goddard: contains the most recent dynos files as well as goddard.
  • rtx_dynos_and_goddard: contains the most recent rtx dynos files as well as goddard.
  • models_archive: contains zips of previous versions of the model pack.

How to pull

You want to use the command below in your terminal and replace branch_name with one of the branches.

git clone https://github.com/Render96/ModelPack.git -b (branch_name)

modelpack's People

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modelpack's Issues

Repository File Structure

Just some suggestions.

First add a README.md. It's unclear what is recommended way to use it.

My assumption was first that it was going to be repo that r96 model packs are based on, and people able to clone (and later pull) to keep current rolling version.

Then a subdir appeared with bunch of old versions. Not something I needed to git pull. Suggestion: Either move those to releases section (ideal, and will be permanent url), or if you really want to keep them in the repository, make another branch for them, so can clone --single branch and not get the entire back catalog, and less likely for them to change if in a branch nobody is using for development.

Second, please don't use spaces in foldernames in a git repo. It makes it inconvenient to type, have to use quotes or escape characters, etc, and can lead to potential problems unless you're careful. Its far easier and more conventional to not use spaces. So if you do move to another branch, and do use a subfolder, just call it archived or something. But better just to add to releases, but if you must keep in repo for some reason and use another branch, call the branch archived and dont use subdirs in it at all.

Render 96 AMD Ray tracing issue... MODELS look glitched.

I compiled mario64 and used the render 96 options and the ray tracing option on my AMD...after the compiling was done I started the game up.. gameplay is fine but the render 96 models look like something straight out of a creepy pasta such as MARIO.EXE. Mario's face is blank sometimes and his eyes become red....peaches face is just blank.
Screenshot 2023-06-08 234832

will or if or when will this issue be fixed? I heard folks with NVidia cards are also having the same issue that AMD owners like me are having. where can I get updates on If this issue is fixed? thanks!

no model option in dynos menu

i have put the models into the packs folder and i cannot see an option for models in the pause menu:

Screenshot 2022-04-14 at 16 21 40

Screenshot 2022-04-14 at 16 22 35

is there something i'm doing wrong?

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