Comments (2)
This is something I've wanted to do for some time now (including performance tests) but haven't really got around to doing. I'll keep this bug open and see when I can get on it.
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I think if you're happy with the way this works currently I can close it now. I made it more manual than perhaps you'd like but I had a bit of fun doing the appveyor integration and a little unit test framework that works well enough for the purposes of this.
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Related Issues (20)
- Cast between types HOT 4
- Memory packing difference C++ <-> HLSL HOT 16
- Integer vector division is working incorrectly on Macs with Apple M1 (ARM) HOT 7
- Integer vector comparison is working incorrectly on Intel based Macs with MacOS >= 11 HOT 3
- Matrix accessor operator HOT 6
- operator / (float1, float3) looks inverted HOT 8
- How well does this cover HLSL202x? HOT 11
- * operator brake mult function in quaternion HOT 7
- Quaternion slerp returning nan values HOT 2
- Clang error: unused variable 't4' in hlsl++_quaternion.h HOT 6
- Upgrade warnings to errors HOT 2
- round() on ARM Neon uses wrong rounding mode HOT 2
- mul() intrinsic is missing some overloads. HOT 2
- clamp() intrinsic is missing overloads for intN HOT 1
- Some non square matrix definitions are incorrect HOT 6
- Missing matrix constructors HOT 2
- Some vector double functions missing HOT 5
- Undefined behavior when accessing vector elements with operator[] HOT 10
- internal::round_float gives incorrect results HOT 4
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