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preferences.lua's Introduction

preferences.lua

GLua library for easily defining preferences and enforcing preferences serverside

local preferences = Preferences('myaddon')

preferences:DefineBoolean('feature_enabled', true, function(value)
    print(string.format('feature_enabled changed to: \'%s\'', value))
end)

preferences:SetBoolean('feature_enabled', true) -- Prints: 'feature_enabled changed to: true'

preferences:Get('feature_enabled') -- Returns: (boolean) true

Features

  • Stores tables
  • Built around ConVars
  • Strict type enforcement
  • Enforce values on the server

Installation

Clone the repository into your Garry's Mod addon/gamemode's Lua folder.

On the server, include and AddCSLuaFile the preferences library.

    include('path/to/library/preferences.lua')
    AddCSLuaFile('path/to/library/preferences.lua')

On the client, include the preferences library.

    include('path/to/library/preferences.lua')

preferences.lua's People

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