Giter Club home page Giter Club logo

customcamerav's Introduction

Custom Camera V

A custom vehicle camera system for Grand Theft Auto V

Warning: NO LONGER MANTAINED, USE THIS INSTEAD: https://github.com/Rbn3D/CustomCameraVPlus

Features

  • Optimized for drifting
  • Allows aim/shooting and look around (with both mouse and gamepad)
  • Advanced system for update camera position and rotation. Inspired in top racing games!
  • Keeps radar rotation in sync with camera rotation
  • Nice feeling of speed
  • Supports big vehicles, and even vehicles towing another vehicles
  • Customizble settings via ini file

Requirements

  • GTA V for PC (obviously)
  • Script Hook V
  • Community Script Hook V .net

The script in action (video)

Custom Camera V

Download

https://www.gta5-mods.com/scripts/custom-camera-v

Usage

  • While on a vechicle (all vehicles supported except planes, helis and boats), press numpad1 to enable/disable Custom Camera V
  • Shooting: aim and shoot just like in the built-in camera (mouse and gamepad supported)
  • Free look: look-around just like in the built-in camera (mouse and gamepad supported)

Recommended third party mods to use with Custom Camera V

  • Inverse power script by ikt
  • A handling mod, such as Realistic Driving V or RDE 3.0 handling file

Issues?

Report issues and errors here:

https://github.com/Rbn3D/CustomCameraV/issues

customcamerav's People

Contributors

blattersturm avatar rbn3d avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar

customcamerav's Issues

Better camera placement calculation. (Too close in big vehicles)

This is how I currently determine vehicle camera distance:

        public float getVehicleLongitude(Vehicle veh)
        {
            var longitude =  veh.Model.GetDimensions().Y;

            // bikes and motorbikes has too near camera, so bump distance by 0.5 game units
            if (veh.Model.IsBicycle || veh.Model.IsBike)
            {
                longitude += 0.4f;
            } else if (Function.Call<bool>(Hash.IS_BIG_VEHICLE, veh.Handle))
            {
                longitude += 4.5f;
            }

            return longitude;
        }

This works well for most vehicles, but not for those that are specially big, like trucks.

Any ideas?

Handbrake Camera

pressing handbrake while e.g. drifting will trigger gta5's handbrake camera, which is not a wanted feature :(

Stuttering

Camera frequently sttuters at high speeds.

Ideas:

  • Function.Call<float>(Hash.TIMESTEP); seems to be better than Game.LastFrameTime; for delta time.

  • Vehicle.Speed seems not to be very precise.

  • ScriptHook / ScriptHookDotNet runs script once per frame, but execution may be not 100% in sync with gameloop, so delta is inaccurate (fix with custom delta??)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.