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14.0 14.0 0.0 51.5 MB

Extracts the audio files out of Minecraft Java Edition. Written in C++

Home Page: https://github.com/Ravbug/MCSoundsExtractorCPP/releases

License: Other

Shell 2.49% C++ 61.08% CMake 0.97% Makefile 6.08% M4 1.29% C 15.20% Python 0.30% Batchfile 0.05% Inno Setup 0.01% Perl 0.11% Module Management System 0.34% HTML 1.13% CSS 0.01% Objective-C 8.38% Objective-C++ 1.41% PHP 0.08% Roff 1.07% SAS 0.01% Smalltalk 0.01% WebAssembly 0.01%
audio boost cpp cross-platform extractor minecraft native wxwidgets

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mcsoundsextractor's Issues

Windows Defencer SmartScreen

Windows is trying to protect my PC, I know I can run it by ignoring this, but is this application 100% safe? I've downloaded a virus before and I had to wipe my entire PC, I just wanna make sure I'm safe.

Sounds.json

Not really a bug, but I wish the program also extracted sounds.json for east editing of that file. It seems kinda odd that it gets every other sound except that.

Extracting other folders

I had successfully extracted the sounds using your application, but recently, I needed the "lang" folder, which is also part of assets/objects/.

I had a look through the code and saw that literally just one string (extractor.cpp, line 120, const string soundsPath = "minecraft/sounds/";) defines what folder is extracted, so I was able to just replace that and extract the lang folder.

Now I am wondering if you could just add another selection box to the application that allows the user to select what folder they want to extract or even extract all of them.

I am not very much versed in cpp and not familiar with your UI toolkit, but it does not seem too difficult to do.

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