Giter Club home page Giter Club logo

composer-repl's People

Contributors

ramsey avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

composer-repl's Issues

Add Support for Symfony Process 6.x

The upstream Psysh project has implemented support for version 6.x of Symfony Console, so it would be advantageous to have support for version 6.x of Symfony Process in this project.

In my experience thus far with the 6.x upgrade, this should only represent a change in explicitly providing function argument types and return types, though that may also result in a change in the minimum supported PHP version.

Composer Dependency Hell

OK I had a look at the repro case from https://github.com/ramsey/composer-plugin-issue

The root cause of the problem really is

require $vendorDir . '/autoload.php';
which prepends the application's autoloader to Composer's, which mean that some of the files get loaded from the Composer phar and then whatever is loaded after this line runs is loaded from the local vendor dir.

A workaround is to make sure everything which may clash gets loaded beforehand, e.g this appears to resolve it:

        class_exists('Symfony\Component\Console\Input\ArrayInput');

        /** @psalm-suppress UnresolvableInclude */
        require $vendorDir . '/autoload.php';

The only proper and definitive fix however would be to stop sharing the process space between the project deps and Composer.. And for that having a binary like vendor/bin/composer-repl or whatever you wanna call it which does locate the vendor dir, include autoloader, do whatever is needed, then start psysh, would be more appropriate.

You could even run vendor/bin/composer-repl as a new process (make sure to run with TTY enabled) from within the ReplCommand so that you retain BC and retain a way to call this via composer repl. But people could also add "scripts": {"repl": "@php vendor/bin/composer-repl"} and be able to call composer repl then which would run the composer-repl binary.. and that would not require a composer plugin or command integration here.

If any of the above is unclear please ask I'm happy to explain in more details.

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.