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chatty's Introduction

Chatty

Chatty is a Twitch Chat Client for Desktop written in Java featuring many Twitch specific features.

I learned about most of the Java techniques and APIs used in this during development, so many things won't be designed ideally. I also never released such a project as opensource before, so if I missed anything or didn't adhere to some license correctly, please tell me.

Download

Go to the website for ready to use downloads and more information on the features.

Contributions

Contributions to Chatty under the terms of the GPLv3 License (or compatible) are welcome.

If you're contributing code that you didn't write yourself, make sure to adhere to whatever license terms it is under (like retaining copyright notices) and to detail that in the Pull Request.

Obviously, I won't be able to accept all contributions, for example I may already be working on something similiar. If you plan to put more than a little effort into a Pull Request, consider asking first if what you're doing has a chance of being added.

License Information

Chatty, as a whole, is released under the GPLv3 or later (see included LICENSE file).

Copyright (C) 2017-2020  tduva and contributors

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Partly based on source code (most files located in the src/chatty/ directory and subdirectories) licensed under the MIT license.

Copyright (c) 2014-2017  tduva and contributors

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

External Libraries

Images / Other

Notes on building the program yourself

The project is compiled using Gradle. Once you've checked it out, you can run gradlew build to compile and run the tests, and gradlew release to package the release artifacts.

If you have Hotkey Support enabled (Windows only), you need to include the JIntellitype32.dll or the JIntellitype64.dll for the 32/64bit versions of Java respectively (but always renamed to JIntellitype.dll). If you use the release task mentioned above, several different zip versions are created for this.

In Chatty.java you should set your own client id which you get from Twitch. You may also want to disable the Version Checker depending on how you will distribute the compiled program. See the comments in Chatty.java for more information.

Windows Standalone Bundle

You can create a standalone Windows version (including a JRE) using the javapackager program included in the JDK. Use the releaseWindows task to build both the regular zip files and the standalone version, or the windowsZip task to just build the standalone version.

You must specify the path to the javapackager program like this: gradlew windowsZip -PjavapackagerPath="<path_to>/javapackager.exe"

You may also specify the path to the JRE to bundle using the -PjrePath parameter, otherwise it will use the default JRE of the system.

Currently the build includes the JIntellitype32.dll, so you may have to exchange that file if you bundle a 64bit version of Java.

chatty's People

Contributors

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