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jutsu's Introduction

JUTSU

Unity3D POC : Jutsu based skill game Warning: the size of this repository is almost 1go - download with caution

This project is to teach myself how to use Unity3D and its environment : animation with Blender, sounds customization with Audacity etc.

Demo on youtube : https://www.youtube.com/watch?v=m_Y27xpywi0

Valley of The End Environment

All of the assets used here are free and available to download, they are listed at the bottom in the credits section.

Path following with custom mesh renderer

The end sequence "THANKS FOR WATCHING" has been been made with a SVG to Points application that can be found here : https://github.com/Shinao/PathToPoints

A PathFollower class will gradually move to pass every points of the SVG which will result in it being drawn.
The PathMeshRenderer class has been created to make some kind of branch jutsu feature.
A custom particle renderer or the like could be created to make any other cool animation.

What I have learnt

Credits

Note

Probably some minor credits are missing, if you catch something that should be in there, contact me.
Note that to lighten the size of this repository, I have stripped down the assets a bit (textures not used etc.), you probably want to download it again if you want to use it.

jutsu's People

Contributors

shinao avatar

Watchers

James Cloos avatar  avatar

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