A small and convenient tool for getting system information about GPU/CPU/RAM written in C++.
int main() {
GPUInfo gpu;
bool init = gpu.Init();
if (init != true) {
std::cerr << "Could not initialize gpu!" << std::endl;
return 1;
}
std::wcout << "GPU: " << gpu.GetDeviceStringW() << std::endl;
std::cout << "Display FPS: " << gpu.GetDisplayFrequency() << std::endl;
std::wcout << "ID: " << gpu.GetDeviceId();
return 0;
}