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skse-qui's Introduction

QUI-SKSE

Releases NexusMods C++20 MIT license

Features

PluginExplorer

Let's you explore and access a plugin's items (Weapons, Armor, etc.)

  • F11 toggles the interface

MainMenu

Edit aspects of the main menu. Don't like the Creation Club banner nagging you? Want to remove items from the list? Well, you're in luck!

Dependencies

skse-qui's People

Contributors

ousnius avatar qudix avatar

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skse-qui's Issues

SKSE ver.

Which version of SKSE is this plugin for?

A DLL plugin has failed

Screenshot 2023-11-28 213345
What i can do ? i don t really know? my SKSE is the same version as the game but still is giving me this ( Sorry iff my english is bad)

CTD while pressing F11

Similar to another issue here, my game freezes up and crashes seemingly every time I press f11. It most likely is an issue on my end, but i'm not exactly knowledgeable in the understanding the logs. I'll attach the crash log to get any feedback
Crash_2021_12_4_7-2-14.txt

Incorrect MoreHUD Inventory Edition path

QUI.log:

Logger.h(22): [info] Main Menu: Error, BSScaleformFileOpener failed to open Interface/moreHUDIE/config.txt

moreHUD IE store its config file in Interface/exported/moreHUDIE/config.txt

Missing Dependencies

when ever I press F11 I get this error:
"c++/core/menu/pluginexplorermenu.cpp(41): pluginexplorermenu did not have a view due to missing dependencies: skyui se must be installed."

I play skyrim special edition (steam version)
game version : 1.6.1170.0
i have installed skse64 through MO2 and i have installed the correct version.

Soul gems, when?

Soul gems do not show up in any of the lists. They should be under the miscellaneous category...

Steal tag on all items

Issue: All items has steal tag on them, taking them will be considered crime and bounty added.
To reproduce: Open QUI in any inn.

How to change keybind?

Can we get a tutorial in the wiki on how to install? Change keybind? I have installed the zip with vortex and f11 does not do anything.
EDIT: Im dumb, did not use the releases download.

Crashes when loading save

I can create a new character and play it but if I save, exit the game, restart the game and try to load my save with this mod active, it always crashes to desktop. I'm using the latest version (0.2.2)

A dll plugin failed

I played with QUI and it worked before, but I need to reinstall the game and when QUI started to appear a warning before the game opens:

"A dll plugin failed to load properly. If a new version of Skyrim has just been released, it probably needs to be updated. Please contact the plugin author for more information.

QUI.dll failed to load plugin (000007E)

Continuing to load may result in loss of saved data or other inappropriate behavior.

So I enter the game, press F11 and the CHI - SKSE doesn't work, nothing happens.

skse foto

Installation Issues

I am having issues installing this with mod loaders, and before I manually install it I am just wondering what the exact manual installation procedure would look like. I would love to use this mod but I also don't want to put things that I don't need to install into my Skyrim directory.

Thank you!

Scrolls

Scrolls (SCRL) seem to be missing from the menu. Not many mods use custom scrolls, but a few of them do, so it would be nice to see those added eventually.

Won't load the items with plugin explorer

Whenever I open the F11 menu, and select a plugin and item type, it just returns me back to the game. As well, if I loot a body, it opens the F11 menu. This refers to the AE version

missing dependencies

Hello, when i press F11 the game just stops working and get this error

PluginExplorerMenu.cpp(38): [critical] PluginExplorerMenu did not have a view due to missing dependencies!

SkyUI Not Found

I've installed SkyUI and added QUI to Nexus Mod Manager.
When I try to launch Plugin Explorer, I received this error message:
"c++/Core/Menu/PluginExplorerMenu.cpp(43): PluginExplorerMenu did not have a view due to missing dependencies!
SkyUI must be installed."
I have Anniversary Edition and downloaded QUI-AE-0.3.0.
image

EDIT:
Another mod that effects the UI had broken it. Apologies, ignore this!

Won't load QUI.dll

Just installed newest AE version of QUI, and I get this message when I try to load it:
"A DLL plugin has failed to load correctly. If a new version of Skyrim was just released, it probably needs to be updated. Please contact the plugin's author for more information.

QUI.dll: disabled, incompatible with current runtime version.

Continuing to load may result in lost save data or other undesired behavior.
Exit game? (yes highly suggested)"

Any update coming soon?

AE update please

A new update AE + Skse has been released. Please update the release QUI.

plugin does not load

Versions QUI - AE 0.2.1 and not 2.2 are working for me. My Skyrim is at version 1.6.323.08 and SKSE 2.1.3.

Now when I start Skyrim I get this warning and F11 doesn't open the menu,
skse foto

Qui 2.2 works good

There's some issues I'm having
1- when i open a mod throw qui like an armor mod so it's pop up and showing
Mythril armor helmet 5
Chest armor 5
When press get item 1 time sometimes it only pick 1 item but sometimes it will add all 5 of them at once even you click 1 time!

2- when i open big mod like arcanum or magic apocalypse ctd
Otherwise nopre issues, you did a great job.

Mod won’t start

I have all the requirements and have put the mod in the data folder in SSE and nothing happens when I press F11

Localization

Hello. Not full localization in QUI. In QUI_RUSSIAN.txt everything is translated. But not all titles are translated in the game. Screenshot.
QUI v0.2.5/Skyrim v1.6.353.0.

Russian localization

Can you replace the Russian localization? I think my translation is better.
QUI_RUSSIAN.txt

And a small question. What is the "Note" category? I haven't seen this category in any esp/esm.

QUI user interface

Great mod, it is very useful if you have a lot of mods that can otherwise only be accessed by commands.
I know this is still work in progress, but I thought I would add some comments.

  1. I play with XBox Game controller on PC and I find to use this, after pressing F11 I have to switch to mouse to scroll down the list, which as I am playing AE with 0x80+ mods is a long list. It would be nice to have controller support and keyboard support, i.e. cursor up/down and pageup/page down.
  2. As said above I have a long mod list, so it would be nice to sort the list by alphabet and or filter the list by catagory, i.e. only plugins that contain 1 or more weapons or 1 or more armors etc.
  3. This is picky, but it would be nice if the menu looked like other SkyUI menus.

Update broke the mod

Idk if you still work on this or know about it, but SAE got updated and skse won't load the dll

Search bar

A search bar would be extremely helpful when running large mod lists

Mod installed manually, there is output in .log, but nothing happens when I press F11

I'm trying to be as delicate as possible with my issue because I know this is not a fully developed mod or anything yet, and I'm not finding a "how to" on installing your mod (and I don't expect one because it's not fully developed!), but I would really like to get your tool here working.

I already had SKSE installed, and it seems to be working just fine. I then installed the "All in one (AE)" Address file along with SkyUI. I then installed the QUI-SKSE-main. I installed everything manually using Vortex's "Install From File" option. I deployed all mods and ran Skyrim using the skse64_loader.exe. The SKSE watermark is found in the corner of my pause menu, so I'm confident that SKSE is working, as well.

Here's the content of the QUI.log file found in .../My Games/Skyrim Special Edition/SKSE

main.cpp(30): [info] QUI v0-2-2-0
main.cpp(88): [info] QUI loaded
Menus.cpp(14): [info] Registered Menus

It doesn't appear as though there's any errors in this log or the other SKSE logs. SkyUI is working and has changed the appearance of my menus, and grants me access to the Mod Configuration menu, but only SkyUI is listed there. I press F11 and nothing appears to happen. QUI log is unchanged.

CTD on f11 use

so i have tried you QUI-SKSE main and i cant get the F11 to work and as i was reading i saw the QUI AE build and as i used the F11 it CTD im using Vortex as my mod manger and i have all the Required mods installed is there somthing that i missed in the install if not then I'd say its a big bug my attempt was new game using ASLAL mod and using QAsmoke for testing and both CTD

Doesn't open

i cannot get this to work no matter what i do :( i downloaded the most recent release (0.2.8) through NMM, but hitting F11 in-game doesn't pull up anything. not sure what i'm doing wrong (i have all dependencies as well)

Unknown value for changing menu key

How are you finding your numerical value for the f11 key?

I need to change it to something else for my particular mod setup but I can't find how you're finding your number value to change it to something else.

It's not the standard JavaScript number and it's not ASCII. What standard are you using so I can look up a table?

QUI-AE-0.2.2-test2 Build Does Not Have Ingredients In Any Searchable Containers

Current Test build does not seem to show any items in any plugin container with ingredients only, or any ingredients in plugins that contain them.
For example; the Skyrim Master, will not show any alchemy ingredients, but all other types show.
If the player has any mod or plugin that ONLY contains ingredients they will not show up in the pop up window.

Features

Heya, im just putting a list of nice to have features that you can possibly implement in the future.

Search bar

Scrolling with the scroll wheel

Save position in the list after searching through a specific esp

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