NESMAP Editor
NOTE: This project is written like crap. I just needed it done for a game I'm designing.
This is a "universal" editor for NES tile maps (nametables).
It operates on a JSON file called a .nesmap
file, which can be converted to whatever binary data you need it in.
It supports 4 banks for CHR swapping (or if you only use one static CHR bank, use 0, 1, 2, 3
).
Usage
TODO