Comments (5)
Edit: Actually, nevermind. I can reproduce the issue locally now
The new version which you are using includes a new (experimental) command /betterclouds:debug trace
which collects some debugging information and stores it in a zip file. The command may crash you game and its not fully done but it might provide me with some more insight on whats causing this issue. Can you run it and upload the resulting zip file?
from better-clouds.
debug-trace-2023-06-28_165501.zip
this is what i got on my end :)
from better-clouds.
Can you test if this version fixes the issue (unzip it first):
better-clouds-1.3.2-BETA+1.20.1.05df942.zip
from better-clouds.
i can confirm that it does work, thank you :)
from better-clouds.
Published: https://modrinth.com/mod/better-clouds/version/1.3.2+1.20.1-B
from better-clouds.
Related Issues (20)
- Nvidium + Better Clouds flickering skies bug HOT 3
- Clouds turn black after some time | 1.20.1 HOT 1
- No clouds with shaders HOT 3
- mod causes stray stretched out polygons in the sky in negative z direction HOT 1
- Clouds disappear when taking damage. HOT 1
- compat with Astrocraft mod (fabric) HOT 1
- Better Clouds 1.5.x is not compatible with version 1.20.5-1.20.6 HOT 2
- Game crashes as the settings are opened "java.lang.NoSuchFieldError: tabNavigationBar" HOT 1
- game crashes with new iris version when loading into world HOT 1
- Incompatible with YetAnotherConfigLib version 3.4.0 and up HOT 1
- Incompatibility with Fog Looks Good Now (Fabric)
- BetterClouds v1.5.8 crashes with MC1.20.5-6 HOT 1
- isn't launching😭 HOT 2
- Game doesn't launch with Better Clouds HOT 1
- 1.20.6 Compatibility HOT 4
- when will better clouds be available for 1.20.6? HOT 1
- Clouds flickering with Nausea potion effect HOT 1
- Nvidium incompatibility: Clouds flickering with view bobbing HOT 1
- Clouds flickering with view bobbing and a higher than vanilla render distance (>41 chunks) HOT 1
- Crash on start-up HOT 9
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