Comments (9)
Ah, my bad then. Reported this to them, will remove it. Sorry lol. (some crash reports are so fucking confusing)
from better-clouds.
The issue seems to be caused by diving into water
from better-clouds.
Should be fixed: https://modrinth.com/mod/better-clouds/version/1.3.1+1.20.1-B
from better-clouds.
Huh. Thought the odd reports I gave would cause issues for you (MC is dumb sometimes lol), thanks so much!
from better-clouds.
@MagmaBro123 you should set up a whitelist on your server, just saying
from better-clouds.
@Qendolin It seems this issue is still happening, but with a different crash.
crash-2023-07-02_10.46.32-client.txt
latest.log
Now it seems this issue happens every time you're in water, and once it happens, you're unable to rejoin a world/server without resetting your playerdata.
from better-clouds.
That crash seems to be caused by extended clouds. You should remove that mod as it doesn't make sense to use it together with better clouds.
Reference:
Caused by: java.lang.IllegalStateException: Rendersystem called from wrong thread
at com.mojang.blaze3d.systems.RenderSystem.constructThreadException(RenderSystem.java:184) ~[client-intermediary.jar:?]
at com.mojang.blaze3d.systems.RenderSystem.assertOnRenderThread(RenderSystem.java:173) ~[client-intermediary.jar:?]
at com.mojang.blaze3d.systems.RenderSystem.enableCull(RenderSystem.java:381) ~[client-intermediary.jar:?]
at net.minecraft.class_761.handler$chm000$moreculling$renderClouds(class_761.java:10465) ~[client-intermediary.jar:?]
at net.minecraft.class_761.method_3239(class_761.java) ~[client-intermediary.jar:?]
--> at net.minecraft.class_761.mdd1c79c$extendedclouds$lambda$renderClouds$1$4(class_761.java:5550) ~[client-intermediary.jar:?]
at java.util.concurrent.FutureTask.run(FutureTask.java:264) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1136) ~[?:?]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:635) ~[?:?]
at java.lang.Thread.run(Thread.java:833) ~[?:?]
from better-clouds.
Huh... You should probably add compatibility with it, unless this mod already does something similar.
from better-clouds.
Better clouds already allows you to extend the distance at which clouds render. In the config the option is called "Distance".
from better-clouds.
Related Issues (20)
- Nvidium + Better Clouds flickering skies bug HOT 3
- Clouds turn black after some time | 1.20.1 HOT 1
- No clouds with shaders HOT 3
- mod causes stray stretched out polygons in the sky in negative z direction HOT 1
- Clouds disappear when taking damage. HOT 2
- compat with Astrocraft mod (fabric) HOT 1
- Better Clouds 1.5.x is not compatible with version 1.20.5-1.20.6 HOT 2
- Game crashes as the settings are opened "java.lang.NoSuchFieldError: tabNavigationBar" HOT 1
- game crashes with new iris version when loading into world HOT 1
- Incompatible with YetAnotherConfigLib version 3.4.0 and up HOT 1
- Incompatibility with Fog Looks Good Now (Fabric)
- BetterClouds v1.5.8 crashes with MC1.20.5-6 HOT 1
- isn't launching😭 HOT 2
- Game doesn't launch with Better Clouds HOT 1
- 1.20.6 Compatibility HOT 4
- when will better clouds be available for 1.20.6? HOT 1
- Clouds flickering with Nausea potion effect HOT 1
- Nvidium incompatibility: Clouds flickering with view bobbing HOT 1
- Clouds flickering with view bobbing and a higher than vanilla render distance (>41 chunks) HOT 1
- Crash on start-up HOT 9
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