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step-inside-2d-floorplan-to-3d-walkthrough's Issues

Can't get app to run with Unity 2019 / 2017 / 5.1 due to several errors

I have tried to open the project with several Unity-Versions and I get errors in all of them.

Unity 2019.1.0f2:
Library\PackageCache\[email protected]\Scripts\Editor\TMP_PackageUtilities.cs(310,17): error CS0433: The type 'Task' exists in both 'Parse.Unity, Version=1.7.0.0, Culture=neutral, PublicKeyToken=null' and 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'

Here I tried to refer "Task" to ParseUtilites.dll, but I could not find the way to do it.

Unity 2017.4.27f1
Assets/Scripts/ParseInit.cs(9,21): error CS0311: The type 'HouseObject' cannot be used as type parameter 'T' in the generic type or method 'Parse.ParseObject.RegisterSubclass<T>()'. There is no implicit reference conversion from 'HouseObject' to 'Parse.ParseObject'

This is the last of the 57 errors in this Version. I could not paste them all here.

Unity 5.1.0f3
Assets/Standard Assets/Utility/ForcedReset.cs(3,19): error CS0234: The type or namespace name 'SceneManagement' does not exist in the namespace 'UnityEngine'. Are you missing an assembly reference?

Sounds strange, but it says SceneManagement does not exist in this Unity Version. I tried to find the documentation for it, but could not find the information.

I would be very happy if you could help me with this!

public holes value

hello sir,i have question?is there any way to use public values for adding holes for doors and windows,your code is so professional for that years ๐Ÿ‘,i want to customize values by my self,i can't understand adding holes part of codes,can u describe?Thank you.

License ?

Hello, under what license is this project released under ? Thank-you.

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