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oot-skullomizer's Introduction

Ocarina of Time Skullomizer by finap13 / pseudophpt

Usage

You can open the skullomizer by opening web/skullomizer.html

Whenever you finish getting a skull, click the box.

In a lockout, right click the box to eliminate when your opponent gets it.

How it's Played

Upon starting, all players are given 5 skulls. Any time a player retrieves one of these skulls, they get a point, and a new skull is generated in it's place.

To receive bonus points, you must complete a skulltula from position 1, 2, 3, 4, and 5. Getting two skulltulas from the same position do not carry over.

There are several different ways to play. Of course, you can try solo for the best score, or with teams for collaboration

Countdown

A timer is set at some pre-determined time, such as 1 or 2 hours, and it counts down. When the timer becomes 0, all players must stop, and the player with the most points wins.

Race

Two players race to get a certain amount of points. 5 point races are short, 10 point races are medium, and for a long (possibly team) race, you can use 25 points.

Lockout

This can be played as a countdown or a race. However, when your opponent gets a skull, you also must clear it, however without geting points. This mode does not use bonus points.

Swap Mode

Any time you get a skulltula, all 5 of your current skulls are changed.

Thanks

F1gure8 & friends for testing

Kintefleush for constructive criticism / ideas

oot-skullomizer's People

Contributors

pseudophpt avatar

Stargazers

 avatar

Watchers

James Cloos avatar

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