ND is a Blender add-on that provides workflow enhancements, tools, operations, and generators tailored specifically for non-destructive 3D modelling. It additionally offers post-modelling workflow enhancements for external applications such as Substance Painter, Marmoset Toolbag, game engines, and more.
- Object and edit mode operations.
- Interactive modifiers.
- Recalling modifiers to alter parameters.
- Streamlined boolean, bevel, extrusion, and replication workflows.
- Model packaging (material IDs, high & low poly, UVs.)
- Scene management (utils, overlays, visualisation modes.)
- Extensive customisation (behaviour, theming, UI.)
Check out the written documentation โ we're in the process of creating video walkthroughs of the addon & general ND/hard-surface tutorials which will be available soon! Subscribe to our YouTube channel so you don't miss anything!
If you encounter a bug, want to send through a feature request, have feedback, or otherwise generally need support, you can get in touch on our Discord server, or via email.
- Start by familiarising yourself with the project (build something cool with it in Blender) and read the documentation.
- Have a look at the current issues.
- If you don't see anything related to your bug fix or enhancement you can create a new issue.
- The best way to ensure your enhancements make their way into the codebase is to chat about them in Discord to gauge the general appetite of the community / maintainers based on their votes. There is also a special #contributors channel where you can discuss your idea further before you begin coding.
This addon is free for personal & commercial use (under the GPLv3 license). However, if you'd like to support this project financially, consider becoming a HugeMenace Patreon or purchasing this addon from Gumroad, where you can pay what you want ๐ฟ
This project is provided free for personal and commercial use under the GPLv3 license โค