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electron-shared's Issues

Windows executable seemingly does nothing.

I tried it in multiple terminals. In most of them, running electron-shared yields no output. On Git Bash, however, it yields a seg fault.

Version: v0.1-alpha.3, electron-shared-win32-ia32.exe

To reproduce:

  • copy tests/electron-quick-start to a separate folder named "app"(or just rename it if you're lazy)
  • Place electron-shared-win32-ia32.exe in the folder beside "app". Rename it to "electron-shared.exe" for convenience.
  • Open git bash here, and type "./electron-shared". You'll get a seg fault.
  • Open cygwin here, and type "./electron-shared". You'll get no output.
  • Open cmd here, and type "electron-shared.exe". You'll get no output.
  • Open powershell here, and type "./electron-shared.exe". You'll get no output.
  • Double click the executable. Still nothing.

where's the resources directory?

process.resourcesPath points back to resources in the runtime directory. Apps can't specify files in there :S

This prob breaks auto-updaters and stuff.

What are we to do? Need to route it back to the app directory somehow.

electron-shared fails when run through WSL Bash on Ubuntu

To reproduce:

  • Open WSL Bash on Ubuntu on a Windows 10 machine
  • Clone this repo and run "make" to build
  • Copy or move the resulting "electron-shared" file to the "test" folder
  • cd to the "test" folder and run "./electron-shared electron-quick-start"

You'll receive the following console output:

This application requires Electron ^4.0.7
Unable to init server: Could not connect: Connection refused
Unable to initialise libui
  Cannot open display:
Fetching release list from GitHub...
Downloading Electron 4.1.0...
Extracting...
Launching Electron 4.1.0 (^4.0.7)...
/home/ashelley/.cache/electron-shared/4.1.0/electron: error while loading shared libraries: libnss3.so: cannot open shared object file: No such file or directory```

Add build instructions

Trying to build this on a fresh Ubuntu VM, but the VM is missing some libraries that this project depends on. Care to share a list of requirements in the readme, whenever you get around to it?

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