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View Code? Open in Web Editor NEWA website to calculate how many resources are needed to sustain permanent unit production
Home Page: https://pascalraszyk.de/aoe2calc/#/units
A website to calculate how many resources are needed to sustain permanent unit production
Home Page: https://pascalraszyk.de/aoe2calc/#/units
If a discount changes over time and you want to add a permanent unit to build how should it be handled? I think the best example of this is Indians which get a discount on villagers starting in the dark age and it gets progressively better as the game goes on.
Some units are missing (like Kipchak) while others have incorrect build times/cost assigned to them.
The discount for Goths is not taken into consideration when calculating the cost of infantry.
Should the villager carry capacity be part of the calculations for how many on each resource you need?
Being able to create different unit compositions to go for and let the page calculate with how many vills on resources one could maintain persistent unit production would be really cool as well.
workflow test.
The unit production for Aztecs is not taken into consideration when calculating the speed of production of military units.
The discount for Goths is not taken into consideration when calculating the cost of villagers.
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