Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 115, in handle_see_attr
now_draw.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/see_character_info_panel.py", line 1236, in draw
self.handle_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/see_character_info_panel.py", line 1089, in draw
yrn = flow_handle.askfor_all(self.return_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/see_character_info_panel.py", line 1199, in next_character
now_index = self.character_list.index(self.character_id)
ValueError: 1028 is not in list
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/title_flow.py", line 52, in title_panel
elif now_key == now_list[3]:
IndexError: list index out of range
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 136, in handle_chat
update.game_update_flow(10)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 13, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 81, in character_behavior
character_target_judge(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 99, in character_target_judge
target, _, judge = search_target(
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 234, in search_target
premise_judge = handle_premise.handle_premise(premise, character_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 45, in handle_premise
return constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 13
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 187, in handle_touch_head
update.game_update_flow(2)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 11, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 85, in character_behavior
status_judge = judge_character_status(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 179, in judge_character_status
talk.handle_talk(character_id)
File "/home/endless/game/dieloli-master/Script/Design/talk.py", line 43, in handle_talk
now_add_weight = constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 14
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 316, in handle_touch_chest
update.game_update_flow(10)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 11, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 85, in character_behavior
status_judge = judge_character_status(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 179, in judge_character_status
talk.handle_talk(character_id)
File "/home/endless/game/dieloli-master/Script/Design/talk.py", line 43, in handle_talk
now_add_weight = constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 14
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/see_map_flow.py", line 14, in see_map_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/see_map_panel.py", line 168, in draw
yrn = flow_handle.askfor_all(return_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/see_map_panel.py", line 334, in move_now
character_move.own_charcter_move(scene_path)
File "/home/endless/game/dieloli-master/Script/Design/character_move.py", line 29, in own_charcter_move
update.game_update_flow(now_need_time)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 11, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 85, in character_behavior
status_judge = judge_character_status(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 179, in judge_character_status
talk.handle_talk(character_id)
File "/home/endless/game/dieloli-master/Script/Design/talk.py", line 43, in handle_talk
now_add_weight = constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 14
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 136, in handle_chat
update.game_update_flow(10)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 13, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 81, in character_behavior
character_target_judge(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 99, in character_target_judge
target, _, judge = search_target(
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 234, in search_target
premise_judge = handle_premise.handle_premise(premise, character_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 45, in handle_premise
return constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 2
Traceback (most recent call last):
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 50, in init
run_main_flow()
File "/home/endless/game/dieloli-master/Script/Core/game_init.py", line 42, in run_main_flow
main_flow()
File "/home/endless/game/dieloli-master/Script/Design/start_flow.py", line 16, in start_frame
constant.panel_datacache.now_panel_id
File "/home/endless/game/dieloli-master/Script/Design/handle_panel.py", line 18, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/UI/Flow/in_scene_flow.py", line 15, in in_scene_flow
now_panel.draw()
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 265, in draw
flow_handle.askfor_all(ask_list)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 274, in askfor_all
_cmd_deal(order)
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 191, in _cmd_deal
cmd_maporder_number
File "/home/endless/game/dieloli-master/Script/Core/flow_handle.py", line 118, in run_func
cmd_func(*arg, **kw)
File "/home/endless/game/dieloli-master/Script/UI/Panel/in_scene_panel.py", line 388, in handle_instruct
handle_instruct.handle_instruct(instruct_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 47, in handle_instruct
constant.handle_instruct_datainstruct
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 63, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_instruct.py", line 83, in handle_rest
update.game_update_flow(10)
File "/home/endless/game/dieloli-master/Script/Design/update.py", line 13, in game_update_flow
character_behavior.init_character_behavior()
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 45, in init_character_behavior
character_behavior(character_id, cache.game_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 81, in character_behavior
character_target_judge(character_id, now_time)
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 99, in character_target_judge
target, _, judge = search_target(
File "/home/endless/game/dieloli-master/Script/Design/character_behavior.py", line 234, in search_target
premise_judge = handle_premise.handle_premise(premise, character_id)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 45, in handle_premise
return constant.handle_premise_datapremise
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 27, in return_wrapper
return func(*args, **kwargs)
File "/home/endless/game/dieloli-master/Script/Design/handle_premise.py", line 96, in handle_in_breakfast_time
now_time = game_time.get_sun_time(character_data.behavior.start_time)
File "/home/endless/game/dieloli-master/Script/Design/game_time.py", line 329, in get_sun_time
return cache.sun_phase[now_date_str][now_time.hour][now_time.minute]
KeyError: 2