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An Overlay for Path of Exile. Built with Angular.
License: MIT License
This project forked from kyusung4698/poe-overlay
An Overlay for Path of Exile. Built with Angular.
License: MIT License
Is your feature request related to a problem? Please describe.
I HATE, with a BURNING RAGE PASSION, the browser control (or whatever it is) that you open web pages in. I know you have the tech to open my ACTUAL browser (in my case chrome) because I can open a Wiki or PoeDB page in chrome with the "alternate" keybinds.
Describe the solution you'd like
Rather than have multiple keybinds, have a setting that lets us pick "our" browser, versus whatever god awful browser control you guys are using by default, and have that apply to all keybinds, instead of multiple sets of keybinds.
Describe alternatives you've considered
I would begrudgingly accept a second keybind slot to open trades from CTRL+D in an ACTUAL browser.
Additional context
It should be possible to set hotkeys for several interactions that should be executed on a single button press.
For example:
Hope I didnβt miss any major interaction. If I did please add to this issue.
Edit: Removed afk and dnd since it is already possible via Command module
In Awakened PoE Overlay, I can quickly Ctrl+D several items in my inventory once after the other while vendoring things. Because PoE Overlay takes focus on Ctrl+D popup, I have to re-select the PoE window after each Ctrl+D.
Using stash API search though stash and highlight items needed to make a chaos recipe
Requested by Efey
This has been moved from github.com/ijemafe/PoE-Overlay to github.om/PoE-Overlay-Community/PoE-Overlay-Community-Fork. We should update all references to the old name.
Awakened PoE Overlay supports using "@last" in their command macros to target the last person you interacted with. ( https://github.com/SnosMe/awakened-poe-trade/blob/f3ca38ebee4ecc02fec8859d3fdbd50dcef00133/src/main/shortcuts.ts#L162 )
It would be nice to duplicate this functionality in this overlay as well.
Describe the solution you'd like
Allow PoE-Overlay dialogs to be shown while the user is playing the game.
Describe alternatives you've considered
Additional context
If this is implemented it will allow the foundation for more features to be implemented
Describe the bug
When evaluating some items the evaluate overlay is taller than it should be. Seems to happen mostly with simple items with no properties (currency, skill gems, etc)
To Reproduce
Expected behavior
Proper overlay height
Describe the bug
Black flash when you close the overlay popup with vulkan
To Reproduce
Switch to Vulkan
Start a search on any item with ctrl + d
click on any result in the list to close the popup
black flash
Expected behavior
Just like direct X 11 version, no flash when closing the popup
Screenshots
windows 10 family 64 bits
poe overlay 0.6.28
steam lastest version of the game
playing in windowed fulscreen 1440p@120Hz
Version: 0.7.1
New oil for league is unable to be price checked.
Describe the bug
The "# added passive skills are jewel sockets" mod on cluster jewels isn't listed in the overlay and can't be searched.
Steps to reproduce the behavior:
Expected behavior
The mod is listed and searchable for
Describe the bug
Localization needed for newly added phrases:
-'Set Shortcut'
-'Cancel Setting Shortcut'
-'Reset'
-'Results'
To Reproduce
Set Shortcut:
-Open Overlay Settings
-Find any keyboard shortcut icon (looks like a keyboard)
-Hover over it
Cancel Setting Shortcut:
-Open Overlay Settings
-Find any keyboard shortcut icon (looks like a keyboard)
-Click it
-Hover over the now visible 'X' icon
Reset:
-Open item search overlay (ctrl+d on an item)
-Click the 3 lines in the top left to change filter options
-see the Reset button at the bottom of the now visible black box.
'Results':
-Open item search overlay (ctrl+d on an item)
-Click the 3 lines in the top left to change filter options
-see the 'Count' text near the bottom of the box. i.e. 30 Count.
Expected behavior
Phrases should be localized to the supported languages.
Count should be changed to Result and localized. English is set to Results, other languages are not.
Request
Provide Windows/all portable installs as ZIP. It's much simpler to just extract into the existing folder instead of running the .exe. Especially in Window with the UAC. I haven't been able to get it to extract or run in Win10 (unless it did but there was no end-user feedback).
Solution
Please provide as ZIP or 7z file for a portable install.
Current Workaround
I'm currently opening it in 7zip to extract the files into my existing folder.
Is your feature request related to a problem? Please describe.
When you price check currencies, fossils, cards, etc etc, you always have trades instead of item exchange. In some case it's fine, but when someone have like 30 stack of the same card, it displays 30times the same name instead of once like in item exchange
Example (you can probably find other examples like this):
/edit: I don't understand also why it's red with different results when I search it... :/
Describe the solution / alternatives you'd like
Either group names, use the item exchange, or if it's too complicated, allow us to filter out names (like the ignore in the trade site)
Thanks for your work ! :)
Describe the bug
Item evaluation fails on various flask modifiers no matter what kind of range they are searched in
Seems to happen mostly on prefix mods, but I haven't been able to test every mod for flasks.
Affected Mods (Not sure if this list is complete)
P: Alchemist's
P: Experimenter's
To Reproduce
Pull up Item Evaluation window on a flask item
Select modifiers and run a search
Expected behavior
Should return regular search results, instead returns "No Data Found" followed by "2: Invalid stat provided: Explicit.stat_#########"
Screenshots
Describe the bug
Unable to assign End or Home and similar buttons under command tab
To Reproduce
Expected behavior
Button should be assigned
Screenshots
Not applicable
Describe the bug
The Tagging method is again GGG ToS
To Reproduce
Navigate Setting -> Evaluate -> Pricing Method and switch to Tagging
Price and item in your stash (in game) and click a result from a price check. This will auto tag your item.
Expected behavior
This Setting should not longer be enabled
It seems like Kyusung4698 released the code of the new version(1.0.2) on github a few days ago.
While it may not be possible to use this code without the closed source platform overwolf, it still makes the original PoE overlay open source.
I suggest something like "was converted to require the closed source platform overwolf" instead.
The Modifier is being searched incorrectly.
Because It's "reduced", the search value is negative. Due to it being negative, you have to put the "min" in "max" and visa versa. in order to search "1% reduced or more"
Item modifier
% Reduced Mana Reserved
Copied item data
Rarity: Unique
Conqueror's Efficiency
Crimson Jewel
--------
Limited to: 1
--------
Item Level: 1
--------
3% reduced Mana Cost of Skills
4% increased Skill Effect Duration
2% reduced Mana Reserved
--------
The stone may yet bleed.
--------
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
--------
Note: ~price 20 chaos
Screenshots
Search performed:
https://www.pathofexile.com/trade/search/Standard/yX9D7glcR
Expected:
https://www.pathofexile.com/trade/search/Standard/7ZOwPY2t5
(Note the change in the min/max values of the "#% Increased Mana Reserved" stat filter)
Bug Report
There is something wrong with how PoE Overlay searches unique flasks. From what I can see it grabs the implicits and the explicits and searches. As soon as you click off any implicits, the search completes and returns the correct results.
Examples:
Lion's Roar: returns no results with all mods selected. As soon as you unselect the +3000 armor (the implicit), the search results show properly.
Forbidden Taste: no results with all mods selected. Unselect chance to dodge attack hits and chance to dodge spell hits, results show up as normal.
To Reproduce
Search any unique flask, the bug worked for all the ones I owned.
Screenshots
Broken
Working (after de-selecting the implicit)
Your Environment
Problem: Many players like to rebind their scroll wheel to send click inputs while modifier keys are held (ToS compliant since it's only one action per input) , specifically in this case i want to be able to hold down control and scroll to move items in and out of stash. as of now, that means i have to disable the CTRL+Scroll stash navigation, one of my favorite features of overlay.
Request: Allow the CTRL+scroll functionality to be set to another modifier key in the config
Copying my original bug report from the dead version: https://github.com/Kyusung4698/PoE-Overlay/issues/710
Current item modifier
%# CHANCE TO POISON ON HIT (LOCAL)
Expected item modifier
%# CHANCE TO POISON ON HIT
Copied item data
Rarity: Rare
Hate Barb
Vaal Rapier
--------
One Handed Sword
Physical Damage: 22-87
Elemental Damage: 4-94 (augmented)
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 14
--------
Requirements:
Level: 66
Dex: 212 (unmet)
--------
Sockets: G G
--------
Item Level: 74
--------
+25% to Global Critical Strike Multiplier (implicit)
--------
Adds 4 to 94 Lightning Damage
Attacks have 20% chance to cause Bleeding
27% increased Damage with Bleeding
25% chance to Poison on Hit
35% increased Damage with Poison
18% chance to Blind Enemies on Hit with Attacks
--------
Redeemer Item
Screenshots
Searching for my item with "Chance to poison" through overlay (Not found)
Searching through official trade to make sure it's found (not using "local" version of mod, but global), it is found:
Item I was searching for in my stash:
Currently only works in Windowed Fullscreen
Program doesn't search for new items like seeds, new oil, new gems
When using Ctrl+D on an item to price check it always simply says "An Error Occurred" instead of the price, and the following error is in the log:
[2020-06-22 14:38:31.659] [warn] TypeError: Cannot read property 'id' of undefined
at file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:18197913
at Array.map (<anonymous>)
at a.project (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:18197846)
at a._tryNext (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17081057)
at a._next (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17080959)
at a.next (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17069070)
at a.notifyNext (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17081494)
at a._next (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17076243)
at a.next (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17069070)
at a.notifyNext (file:///C:/Program%20Files/poe-overlay/resources/app.asar/dist/main.82dd510b23ec29c19749.js:1:17081494)
Using version 0.7.1.
Uninstalling, manually removing %appdata\roaming\poe-overlay
and reinstalling did not fix the issue.
It should be possible to "chain" evaluations, meaning that there is no more need to press ESC
to select the next item to evaluate.
We might have to test first, if it is possible to copy from poe if the window doesn't have focus.
Are there any plans for the ability to price check private leagues? Even the ability to open the trade site in an external browser with the private league id in the url would be nice.
The old poe trademacro had a feature to ctrl+f on say a gem in my inventory that would copy the name to clipboard and paste in search box of currently opened stash tab.
Great feature for merges and searching quad tabs of gems fast.
Describe the bug
On the Settings menu, the Evaluate part, has a section called "Preselected Profiles".
Under it, the is the "Default" profile and next to it there is a "+" sign, which I assume is to add different Evaluate profiles, but clocking on it does nothing.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect to be able to create different profiles by clicking on the "+" symbol so I can store different types of evaluation (normal one with the 10% difference, a "uniques" one with no tolerance to check for exact rolls on the values...
Screenshots
If I was to try to check an card (ctrl+d) inside a divination tab i get, An error occurred while parsing the item.
mv /usr/share/icons/hicolor/0x0 /usr/share/icons/hicolor/256x256
Comment=A Overlay for Path of Exile. Built with Electron and Angular.
>>>
Comment=An overlay for Path of Exile. Built with Electron and Angular.
You can't search for flask quality.
Copied item data
Rarity: Magic
Alchemist's Quicksilver Flask of Adrenaline
--------
Quality: +20% (augmented)
Lasts 3.50 (augmented) Seconds
Consumes 20 of 50 Charges on use
Currently has 0 Charges
40% increased Movement Speed
--------
Requirements:
Level: 16
--------
Item Level: 61
--------
25% increased Movement Speed during Flask effect
25% increased effect
33% reduced Duration
--------
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
PoE 3.11 standalone
Is your feature request related to a problem? Please describe.
I tried to check if poe-overlay is already the most current version, but can't. While autoupdate is technically on it would be nice to be able to check
Describe the solution you'd like
add info to the settings
Describe alternatives you've considered
on launch display a image stating basic information about the program
Additional context
Legacy software did struggle with updates, so there is distrust
ps: the template should state edit below. My text was commented out.
I get a black screen with PoE Overlay on bottom left, from time to time for a few seconds it switches back to the game.
Am using poe-overlay-0.7.1.AppImage
Arch Linux
KDE
Nvidia 440.82
Both on DX11 and Vulkan renderers
Windowed Borderless
Seems like this issue on upstream https://github.com/Kyusung4698/PoE-Overlay/issues/431
I've tried the workaround mentioned here https://www.reddit.com/r/pathofexile/comments/hbmksa/poe_overlay_community_fork_v071_release_100/fvbmcrk/ to no avail.
EDIT: Got it to work, albeit crappily.
SHIFT+ALT+F12
, or via terminal, where you can also verify that it is enabled:$ qdbus org.kde.KWin /Compositor org.kde.kwin.Compositing.suspend
$ qdbus org.kde.KWin /KWin supportInformation | grep "Compositing is"
Compositing is not active
$ qdbus org.kde.KWin /Compositor org.kde.kwin.Compositing.resume
$ qdbus org.kde.KWin /KWin supportInformation | grep "Compositing is"
Compositing is active
If you can't toggle compositing on, verify that you don't have OpenGLIsUnsafe=true
in ~/.config/kwinrc
, if so, set it to False or remove the line, and reboot.
9) If RNG gods are with you, you now have working overlay, although the performance seems like ass (60 FPS lock on 144Hz screen for me perhaps)
Up to this point, we have merged pull requests into the master branch, cutting releases at significant milestones.
There is now a v0.7.0 release from master snapshotting the changes up to this point. There is also now a dev
branch.
We should discuss what our pull request, merge, and release processes are for accepting changes:
master
or dev
? If dev
, disallow commits to master without a dev
merge and subsequent release?Add complete Linux support:
Each league, libggpk is used to parse data (items, maps, etc.) and add it to PoE-Overlay. We should automate this process and add the resulting files for Harvest League.
Is your feature request related to a problem? Please describe.
logout via port kill, /exit could be to slow
Describe the solution you'd like
6112 - Game Client port (udp/tcp)
https://www.npmjs.com/package/kill-port for implementation
Additional context
need one of you UI guys for a predefined setting with changeable keybind, I'll do the port killing logic in the background
Describe the solution you'd like
Add descriptions to the settings page to describe the functionality they change
Additional context
I'm packaging POC for Arch, and thus need to disable the autoupdate check in the AppImage as it is pointless in that case.
I tried removing resources/app-update.yml, but that just errors out.
What is the correct way to disable the check?
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