BlendELF is a work in progress, OpenGL graphics powered, compact
open source 3d game engine aimed towards independent game developers
for quick prototyping and game/virtual environment creation. It
supports a standard set of features, like skeletal animation, post
processing, windows and linux support, LUA/C++/.NET programming,
physics powered by Bullet Physics, GUI and 2D/3D Audio. BlendELF
binaries and code are provided free of charge without restrictions.
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----------- Authors ------------
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Samuel Anjam - Lead coder
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----- Current Contributors -----
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Michael Gale - Networking
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--------- Contributors ---------
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Michael Gale - .NET wraps