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unity.coroutine icon unity.coroutine

Like Unity3D's coroutines, but for other Mono projects, like tools. This is a MonoTouch example, but feel free to modify for your own use.

unity3d-4.x-sprites-opaque-shader icon unity3d-4.x-sprites-opaque-shader

Unity3D doesn't come with a shader for opaque sprites. The Sprites-Default shader always render sprites by calculating transparency, regardless if your sprite is transparent or not. A simple test showed that my opaque sprite shader is 30% faster than the default sprite shader. The test was made with only one sprite. I believe the performance gain is much greater than 30% in cases where you would have several layers of sprites. I'm really not good with shaders so I just modified the Sprites-Default shader. Feel free to contribute if you can optimize this further.

unity3d-dissolve-shader icon unity3d-dissolve-shader

This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.

unity3d-profile icon unity3d-profile

Unity3D plugin for Facebook, Twitter and Google Plus. The social module of SOOMLA - free2play mobile game framework for iOS and Android.

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