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02-basics-of-importing's Introduction

Section 2 Introduction

Welcome to Section 2! Michael is going to introduction you to the fundamentals of importing a model from Blender into Unity.

Your First Import

  • Setup A Unity Project
  • Save a Primitive into the Assets Folder
  • Understand what comes across and what doesn’t
  • Challenge: Iterate The Model & Play

(Unique Video Reference: 1_BI_UAP )

Applying Transforms

  • What is a transform?
  • How they affect your meshes
  • How to apply any transforms you have made
  • Challenge

(Unique Video Reference: 2_BI_UAP )

Unity Import Settings

  • We will change what Unity is importing from our Blend file
  • This is great for keeping this simple.

(Unique Video Reference: 4_BI_UAC)

Coordinate Systems

  • Blender uses a right handed coordinate system
  • Unity uses a left handed coordinate system
  • Based on the Cartesian Coordinate System
  • Rotation in Unity doesn’t work properly
  • There are 3 ways to correct this...

(Unique Video Reference: 3_BI_UAC)

Empties And Parenting

  • Empties are a single point, they are null objects
  • They are typically used for control:
  • Organisation of a model
  • Placeholders and Targets
  • Rigging and other Controls.

(Unique Video Reference: 5_BI_UAC)

Origins and Pivot Points

  • Discuss the placement of origins on your meshes
  • Learn how to place an origin where you want it
  • See the switch in Unity that enables you to use your pre-defined pivot point.

(Unique Video Reference: 6_BI_UAC)

Managing Materials

  • What is a material?
  • Materials are setup in the final rendering package
  • Material names come across once. No Updates
  • Material properties cannot be transferred.

(Unique Video Reference: 7_BI_UAC)

Exporting Manually

  • Couple of Advantages- mainly control
  • You can export specific objects only
  • NOTE: FBX has no overwrite warning in Blender
  • You will still have the material issue in Unity.

(Unique Video Reference: 8_BI_UAC)

Section 2 Wrap Up

Excellent job, you now have learnt all the fundamentals of Importing a model from Blender into Unity. Armed with the knowledge you can move on the the next section and get Texturing!

(Unique Video Reference: 99_BI_UAP)

02-basics-of-importing's People

Contributors

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