This event checks all the information for the ex_clothingstore and inserts the player's data on the ped, if any. For example, you want to return the player's outfit. You can use this event.
TriggerServerEvent('ex_clothingstore:getinfos')
This event checks all the information for the ex_bertatstore and inserts the player's data on the ped and insert player tattoo , if any. For example, you want to return the player's skin. You can use this event.
TriggerServerEvent('ex_bertatstore:getinfos')
Use this event to check the player tattoo.
TriggerServerEvent('ex_bertatstore:getattooinfo')
There are 4 skin registration systems to choose from. (esx_skin,qb-clothing,ownsystem, custom)
Config.skinstyle = "esx_skin"
This system writes the purchased products directly to the skin section of the users table.
Config.skinstyle = "qb-clothing"
This system writes the received data to the skin section in the playerskins table..
Config.skinstyle = "ownsystem"
This system records the incoming data as json with the player id in the folder...
Config.skinstyle = "custom"
If you use a different clothing method with the Custom save system, the information comes into the config....