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rust-nostd-structs's Introduction

Nostd Structs (and Algorithms)

The purpose of this crate is to provide datastructures and algorithms that are useful in environments without std. This goes for embedded devices, no OS environments, WebAssembly, and code where you prefer stack allocation over heap.

The algorithms and datastructures themselves will be wide-ranging and fairly esoteric, but nontheless applicable.

This is project really created as a central place for community contributions. I will be working on this myself for the time being, but the intention is that this becomes quite bigger than it currently is.

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rust-nostd-structs's Issues

Rotating array random number generator

A Random Number Generator that is not random, but entirely deterministic.
Provided a reference to a slice, it should rotate through the numbers.
This will mostly be used for tests, but it should not have test scope.

Stack

A mut ref or value backed stack

Queue

A mut ref or value backed queue

Reed-Solomon error correction

Reed-Solomon error correction can be applied to byte slices. Then error detection and error correction can be applied on top of provided data.

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