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#Taiwu_mods #太吾绘卷游戏Mod

Build Status


编译依赖

  • Visual Studio 2017/2019
  • .NET Framework 3.5/4.x
  • 游戏本体
  • 修改genvsproj.cmd,将里面的STEAMDIR设置为本机太吾绘卷安装目录
  • 如果没有cmake,安装 cmake最新版本 (若要支持VS2019请下载cmake 3.14.3或更新版本)并将cmake加入环境变量PATH
  • 命令行运行 genvsproj.cmd, 会自动下载依赖的dlls,并生成Visual Studio的解决方案Taiwu_Mods.sln到build目录下
  • mod目录下的.cs会自动加入工程,.dll会自动作为依赖,其他的文件如 .md,.txt等会自动拷贝到游戏的Mod路径(如果不想复制,则在.modignore中添加忽略)
  • cmake会自动为工程添加post build事件,build成功后,如果游戏mod目录下存在mod同名文件夹,则自动复制dll到 游戏mods目录下对应mod目录内

新建 Mod流程

  1. 新建目录,将你的mod的 .cs文件放入
  2. 在此目录下放入 Info.json (注意大小写,编码为utf8 with bom)文件,格式类似:
{
    "Id": "HerbRecipes",
    "DisplayName": "药引烹饪配方精制材料说明",
    "Author": "phorcys",
    "Version": "2.3.0",
    "AssemblyName": "HerbRecipes.dll",
    "EntryMethod": "HerbRecipes.Main.Load",
    "Requirements": ["BaseResourceMod"]
}
  1. 除 最后一行 Requirements 外,其他为必填
  2. 在太吾游戏路径下的Mods文件夹中,新建一个文件夹存放你的mod,如:E:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/
  3. 运行genvsproj.cmd 生成工程,开始mod开发
  4. Windows下支持.modignore文件,用于拷贝文件到mod目录时忽略一些文件(默认包括.cs .dll .modignore,这三个毋需添加) (只支持 * 和 ? 匹配,不支持 ** 匹配)

注意事项

##Mods 开发辅助工具 repo:

https://github.com/phorcys/Taiwu_Mods_Tools.git

taiwu_mods's People

Contributors

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taiwu_mods's Issues

NPCscan 1.7.3mod搜索不到部分明显存在的NPC|||NPC排序问题

只要是地位是靠婚姻获得的临时身份,比如大老爷,村长老爷(目前发现的几个例子都是男的),这些人就算你在同一个格子里都看见他了,用NPCscan也搜索不到,确实让人困扰。

另外,NPCscan在更新资质总值搜索,以及功法搜索后,NPC的排序功能废了大半,除了全是数字的项目比如年龄可以正常排序,其他项目比如魅力,身份都没法正常排序了。以前点选身份栏能按身份高低从红到灰(或倒序)排列,现在就是瞎排,以至于想要搜索符合要求的城镇下层NPC(手艺人、下九流、农户、乞丐,可以拉人)都得搜索四次,每种身份搜一次,而不能直接搜所有符合要求的NPC,然后身份倒序从低到高排序显示出来。

附举例图:
11111
22222

万望大佬们更新代码时候顺带更新名字和日期

每次到下载时候有些MOD必须得去搜索我才知道名称,而且看更新版本也不是很明显,现在为了避免出错,一般我个人是每天全部更新一遍然后在MOD加载器中或在游戏内看看。
恳请大佬能否更新时候顺带更新下名字、大致功能、日期。
非常感谢诸位大佬阅读。

没有dll???After build no dlls were added even though mod are present in /mods folder

首先感谢分享!
不会C, 按照你的步骤做下来,发现没有添加dll到mod里。
求救

L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Taiwu\Taiwu_mods>genvsproj.cmd
L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Taiwu\Taiwu_mods>set STEAMDIR="L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu"
L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Taiwu\Taiwu_mods>mkdir build
L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Taiwu\Taiwu_mods>cd build
L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu\Taiwu\Taiwu_mods\build>cmake -G "Visual Studio 15 2017" -D STEAMDIR="L:\SteamLibrary\steamapps\common\The Scroll Of Taiwu" ..
-- Selecting Windows SDK version 10.0.17134.0 to target Windows 10.0.17763.
-- The CSharp compiler identification is Microsoft Visual Studio 2017
-- The CSharp compiler version is 2.9.0.63208
-- Check for working C# compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/Roslyn/csc.exe
-- Check for working C# compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/MSBuild/15.0/Bin/Roslyn/csc.exe -- works
-- Finding All subdir that contains mods
-- Found Mod: AutoChooseAttackPart
-- Found Mod: AutoWalk
-- Found Mod: BaseResourceMod
-- Found Mod: CharacterFloatInfo
-- Found Mod: CharmMax
-- Found Mod: DoNotDisturb
-- Found Mod: ExchangeStatPoints
-- Found Mod: HappyLife
-- Found Mod: HerbRecipes
-- Found Mod: HomeShopSort
-- Found Mod: IllustratedHandbook
-- Found Mod: InventorySort
-- Found Mod: KeyBoardShortCut
-- Found Mod: LKX_GongFaSizeToOne
-- Found Mod: LKX_ItemsMerge
-- Found Mod: LKX_NewGameActor
-- Found Mod: LongDaoSSR
-- Found Mod: ManpowerWork
-- Found Mod: MoveBuilding
-- Found Mod: NoMoreTrash
-- Found Mod: NpcScan
-- Found Mod: ReadAssistant
-- Found Mod: ResourceShop
-- Found Mod: Samsara1k
-- Found Mod: SamsaraLock
-- Found Mod: SaveBackup
-- Found Mod: SaveLoadBtns
-- Found Mod: SelectBattleReward
-- Found Mod: ShowBiographyOfTheDead
-- Found Mod: ShowMap
-- Found Mod: ShowRichResources
-- Found Mod: StorageCheck
-- Found Mod: TaiwuBaseClass
-- Found Mod: TaiwuHentai
-- Found Mod: ToTraditionalChinese
-- Found Mod: UseStorageBook
-- Found Mod: UseStorageMaterial
-- Found Mod: VillageHeadOfTaiwu
-- Found Mod: AutoChooseAttackPart 自动变招 Author xyzkljl1 Version 1.0.1 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: AutoWalk Author Mengluu B;ID Version 1.0.5 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: BaseResourceMod 基础资源框架 Author phorcys Version 1.0.4 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: CharacterFloatInfo 人物浮动信息 Author Vallind Version 1.2.3 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: CharmMax 天人合一 Author logicor Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: DoNotDisTurb 勿扰模式 Author Duncan Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ExchangeStatPoints 属性转换 Author Duncan Version 1.1.1 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: HappyLife 安居乐业 Author Vallind Version 1.0.7 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: HerbRecipes 药引烹饪配方精制材料说明 Author phorcys Version 2.3.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Mod requirements : BaseResourceMod
-- Found Mod: HomeShopSort 秩序 Author xyzkljl1 Version 1.1.2 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: IllustratedHandbook 图鉴/获取物品 Author yyuueexxiinngg Version 1.0.1 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: InventorySort 商店重新排序 Author phorcys Version 1.0.5 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: KeyBoardShortCut 键盘快捷键 Author phorcys Version 1.0.8 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: LKX_GongFaSizeToOne 功法大小1格 Author 小枫泡泡 Version 1.0.2 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: LKX_ItemsMerge 多个物品合并为一个 Author 小枫泡泡 Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: LKX_NewGameActor 开始新游戏锁定和自定义特质MOD Author 小枫泡泡 Version 1.0.4 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: LongDaoSSR 龙岛忠仆SSR Author xiaoye1024 Version 1.1.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ManpowerWork 任意资源格子使用人力 Author skeu Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: MoveBuilding 太吾村建筑物搬移 Author Eiffel Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: NoMoreTrash 自动丢弃垃圾 Author xyzkljl1 Version 1.0.1 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: NpcScan NpcScan Author Version 1.5.2 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ReadAssistant 读书助手 Author Version 1.0.8 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ResourceShop 贪婪 Author xyzkljl1 Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: Samsara1k 轮回1k次 Author sth4nothing Version 1.1.1 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: SamsaraLock 生生世世 Author logicor Version 1.0.2 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: SaveBackup 存档自动备份 Author logicor Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Add dll type DotNetZip from L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/SaveBackup/DotNetZip.dll for mod SaveBackup
-- Add dll type I18N.West from L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/SaveBackup/I18N.West.dll for mod SaveBackup
-- Add dll type I18N from L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/SaveBackup/I18N.dll for mod SaveBackup
-- Found Mod: SaveLoadBtns S/L Author Eiffel Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: SelectBattleReward 选择战利品 Author phorcys Version 1.0.3 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ShowBiographyOfTheDead 复仇 Author xyzkljl1 Version 1.0.2 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ShowMap ShowMap Author xiaoye1024 Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ShowRichResources ShowRichResources Author xiaoye1024 Version 1.1.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: StorageCheck 库存检查-检查背包仓库是否有此物品 Author phorcys Version 1.0.7 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: TaiwuBaseClass Author sth4nothing Version 0.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: TaiwuHentai 太污绅士 Author FD Version 0.0.6 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: ToTraditionalChinese 简繁切换 Author yyuueexxiinngg Version 1.0.0 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: UseStorageBook 修习仓库中的书 Author sth4nothing Version 1.0.7 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: UseStorageMaterial 仓库材料使用-使用仓库材料进行制造/淬毒/强化 Author phorcys Version 1.0.3 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Found Mod: VillageHeadOfTaiwu 太吾村支书 Author sth4nothing Version 1.1.3 L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build
-- Configuring done
-- Generating done
-- Build files have been written to: L:/SteamLibrary/steamapps/common/The Scroll Of Taiwu/Taiwu/Taiwu_mods/build

想制作MOD,请教大佬几个问题

大佬好,我看了一些资料对于制作MOD入门还有一些疑惑的地方,请教一下大佬。

我理解的是通过反编译Assemble-CSharp.dll, 修改其中的逻辑然后生成新的dll覆盖原dll来达到修改的目的。但是我发现两个问题
1.新版的Assemble-CSharp.dll无法直接反编译,是因为加密的原因么?之前的是如何进行反编译的呢
2.UMM的MOD制作似乎跟我的理解不太一样,并没有直接替换Assemble-CSharp.dll,请教下UMM的MOD的原理是怎样的?

萌新有长期的编程经验,但是对于反编译和MOD制作还是初次尝试。希望能得到您的引路。

有没有感兴趣的菊苣解析一下Event的1471和1671方法

1471是相枢战,1671是野外相枢战
END&1471&XXXX调用的EnemyTeam是90019010,其中XXXX是BOSS的ID,90019010默认全是莫女,加上参数才是其他boss,并且1471方法里面有一个判定精纯的过程,根据精纯不同调用1-7难度(其实还有8-10难度,10难度BOSS身上都是神1品……)
END&1671&0没有其他参数,具体调用应该和打入魔差不多根据当前对话对象设置敌人,也应该有个方法判定精纯以调用1-10难度
本来想做个练功房mod,但是如果自己加EnemyTeam的话需要加180个team,对话也要加180个……
而且通过BAT指令进入剑冢战的话boss只有1精纯还会跳进度(就是boss精纯没了,但是你精纯没拿满,进度也到不了下一阶段)
如果能解析出1471和1671调用难度和boss的方法通过mod加载就可以解决这个问题了
(或者有菊苣直接写出这个mod也行)

安全問題

如果DLL作者不壞好意,在討論放MOD,
不知道的人使用了,被偷STEAM帳號。
在技術上是有可能嗎?

LKX_QuQuRematch无法检测促织的身体词条

Bug: 就算出现了符合身体词条的促织, 依然会显示没有所选蛐蛐. 推测是由于花色/异品词条储存于GetQuquWindow.instance.cricketDate.Value[1]而身体词条储存于GetQuquWindow.instance.cricketDate[2]所致.

建议:由于出现蛐蛐只要满足任意一条所选词条mod就会提示找到,无法同时限定花色和身体词条.
建议改为出现蛐蛐必须不含有任何未被选中的词条, 其实不含有任何被选中的词条效果也一样,就是把所有不想要的词条都点一遍慢了点。。。

人物浮动信息无法显示人物关系界面的人物信息

在最新版本的太吾,浮动信息1.4.4出现以下错误;
无法显示人物关系界面的浮动信息(这点比较难受),浮动窗口会移动到游戏窗口上缘,啥都看不见。

即使已经勾选显示已故人物信息,在人物的轮回界面,鼠标移动到前世身上依然不会出现前世的浮动信息窗口

基础资源替换人物小图时会很糊

我自己修改了一些立绘用基础资源mod替换,但是小图(队友、同道还有人物关系等等地方)非常的糊。我把文件替换成从游戏中导出的原始图片,发现依旧很糊、不是原始游戏中的清晰度。可以看一下吗?

基础资源无法替换服装立绘

游戏版本是0.2.2.2
UMM版本是0.12.2
BRM版面是1.0.12

BRM可以读取到Data和Texture文件夹,可是Data文件夹中的txt在found之后会有一个inject的步骤,可是Texture里的png找到了却不会inject. 不知道为什么加载了好多次,看了好多遍log,立绘的png都加载不进去。

依赖问题

@phorcys 哥们, 能把你适配过的UnityModManagerNet.dll上传吗,谢谢。
我这个问题应该是那个dll导致的把?
image

MoveBuilding在特定分辨率下无法放置建筑到目标位置

  • 在以下分辨率下建筑可以拖动,但是无法放置:

    1. 1360*768
    2. 1600*900
    3. 1920*1080
  • 以下分辨率可以正常放置:

    1. 1280*720
    2. 1366*768
  • 第一次放置失败时的Log

[MoveBuilding] Enter dropablePlace: PlaceImageBack,1097,336,96
[MoveBuilding] Leave dropablePlace : PlaceImageBack,1097,336,96
[MoveBuilding] Cancel

  • 之后放置失败只显示

[MoveBuilding] Cancel

原因未明。

人物浮动信息显示主角武功属性错误

如题,人物浮动信息MOD,当显示主角信息时,其他数值都正确的。只有武功一系。内功,指法,一直到软兵,这部分现值全部显示的是0.资质显示的是对的。
只有显示主角有这个问题。

MOD的版本?

是否考虑增加mod的依赖版本限制?
当前mod版本针对的游戏版本
当前mod所依赖的mod的最低版本之类

能否添加mod编译的步骤到readme?

项目主您好,
很感谢您分享这些游戏mod不过这里都只有mod源码。可以请您添加将源码文件编译为可以直接放入Mods文件夹的操作步骤么?
谢谢

NPCScan mod 在系统分辨率16:9游戏分辨率4:3下显示不正确

建议使用Screen.currentResolution.width
另外编译时报错 未能解析主引用“Assembly-CSharp”,因为它对 .NET Framework 程序集“mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089”具有间接依赖关系,而该程序集的版本为“4.0.0.0”,高于当前目标框架中的版本“2.0.0.0” 怎么办

如何解决编译依赖

请问这个项目要依赖什么dll,例如ActorMenu这种类,我找不到相关的引用,已经把太吾里面的dll都试过了

启动遇到错误,左下角红色提示提示:FMOD failed to initialize the output device.:

Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mono/etc'
PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/The Scroll Of Taiwu Alpha V1.0_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55266
Multi-casting "[IP] 192.168.101.186 [Port] 55266 [Flags] 2 [Guid] 2685114355 [EditorId] 1166749422 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-Eric) [Debug] 0 [PackageName] WindowsPlayer" to [225.0.0.222:54997]...
Started listening to [0.0.0.0:55266]
PlayerConnection already initialized - listening to [0.0.0.0:55266]
Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) UHD Graphics 620 (ID=0x5917)
Vendor:
VRAM: 2138 MB
Driver: 23.20.16.4849
FMOD failed to initialize the output device.: "Error initializing output device. " (60)
0x00007FFCED3D6ABC (UnityPlayer)
0x00007FFCED3DB3A9 (UnityPlayer)
0x00007FFCECBDC59C (UnityPlayer)
0x00007FFCEC815759 (UnityPlayer)
0x00007FFCED01B143 (UnityPlayer)
0x00007FFCED017B95 (UnityPlayer)
0x00007FFCED016E39 (UnityPlayer)
0x00007FFCED011F39 (UnityPlayer)
0x00007FFCECBA57E3 (UnityPlayer)
0x00007FFCECBA6006 (UnityPlayer)
0x00007FFCEC16E997 (UnityPlayer)
0x00007FFCEC16ECC0 (UnityPlayer)
0x00007FFCEC1712F4 (UnityPlayer)
0x00007FFCEC3C9E98 (UnityPlayer)
0x00007FFCEC3CAC57 (UnityPlayer)
0x00007FFCEC8BF8DA (UnityPlayer)
0x00007FFCED3EFC34 (UnityPlayer)
0x00007FFCED3F06AB (UnityPlayer) UnityMain
0x00007FF71F681207 (The Scroll Of Taiwu Alpha V1.0)
0x00007FFD5DD13034 (KERNEL32) BaseThreadInitThunk
0x00007FFD60881461 (ntdll) RtlUserThreadStart

(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1417)

Forced to initialize FMOD to to the device driver's system output rate 48000, this may impact performance and/or give inconsistent experiences compared to selected sample rate 48000
0x00007FFCED3D6ABC (UnityPlayer)
0x00007FFCED3DB3A9 (UnityPlayer)
0x00007FFCECBDC59C (UnityPlayer)
0x00007FFCEC815759 (UnityPlayer)
0x00007FFCED017971 (UnityPlayer)
0x00007FFCED016E4E (UnityPlayer)
0x00007FFCED011F39 (UnityPlayer)
0x00007FFCECBA57E3 (UnityPlayer)
0x00007FFCECBA6006 (UnityPlayer)
0x00007FFCEC16E997 (UnityPlayer)
0x00007FFCEC16ECC0 (UnityPlayer)
0x00007FFCEC1712F4 (UnityPlayer)
0x00007FFCEC3C9E98 (UnityPlayer)
0x00007FFCEC3CAC57 (UnityPlayer)
0x00007FFCEC8BF8DA (UnityPlayer)
0x00007FFCED3EFC34 (UnityPlayer)
0x00007FFCED3F06AB (UnityPlayer) UnityMain
0x00007FF71F681207 (The Scroll Of Taiwu Alpha V1.0)
0x00007FFD5DD13034 (KERNEL32) BaseThreadInitThunk
0x00007FFD60881461 (ntdll) RtlUserThreadStart

(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1356)

FMOD failed to initialize the output device.: "Error initializing output device. " (60)
0x00007FFCED3D6ABC (UnityPlayer)
0x00007FFCED3DB3A9 (UnityPlayer)
0x00007FFCECBDC59C (UnityPlayer)
0x00007FFCEC815759 (UnityPlayer)
0x00007FFCED01B143 (UnityPlayer)
0x00007FFCED017B95 (UnityPlayer)
0x00007FFCED016E4E (UnityPlayer)
0x00007FFCED011F39 (UnityPlayer)
0x00007FFCECBA57E3 (UnityPlayer)
0x00007FFCECBA6006 (UnityPlayer)
0x00007FFCEC16E997 (UnityPlayer)
0x00007FFCEC16ECC0 (UnityPlayer)
0x00007FFCEC1712F4 (UnityPlayer)
0x00007FFCEC3C9E98 (UnityPlayer)
0x00007FFCEC3CAC57 (UnityPlayer)
0x00007FFCEC8BF8DA (UnityPlayer)
0x00007FFCED3EFC34 (UnityPlayer)
0x00007FFCED3F06AB (UnityPlayer) UnityMain
0x00007FF71F681207 (The Scroll Of Taiwu Alpha V1.0)
0x00007FFD5DD13034 (KERNEL32) BaseThreadInitThunk
0x00007FFD60881461 (ntdll) RtlUserThreadStart

(Filename: C:\buildslave\unity\build\Modules/Audio/Public/AudioManager.cpp Line: 1417)

FMOD failed to initialize any audio devices, running on emulated software output with no sound. Please check your audio drivers and/or hardware for malfunction.
Begin MonoManager ReloadAssembly

  • Completed reload, in 0.236 seconds
    Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
Input initialized.

Initialized touch support.

UnloadTime: 6.297591 ms

[Manager] Version '0.12.2'. Initialize.
[Manager] Parsing mods.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\BaseResourceMod\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\CharacterFloatInfo\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\InventorySort\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\KeyBoardShortCut\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\SelectBattleReward\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\StorageCheck\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\TaiwuSpeed\info.json'.
[Manager] [Error] Error parsing version 1.2
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\UseStorageBlueprint\info.json'.
[Manager] Reading file 'C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\UseStorageMaterial\info.json'.
[Manager] Sorting mods.
[Manager] Loading mods.
[BaseResourceMod] Version '1.0.4'. Loading.
[BaseResourceMod] Transpiler init codes
[BaseResourceMod] Transpiler init codes
[BaseResourceMod] found the end of the ret , at index: 806
[BaseResourceMod] Transpiler init codes
[BaseResourceMod] found the end of the ret , at index: 27
[BaseResourceMod] Active.
[CharacterFloatInfo] Version '1.2.0'. Loading.
[CharacterFloatInfo] Active.
[HerbRecipes] Version '2.5.4'. Loading.
[HerbRecipes] resdir :C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[HerbRecipes] resdir :C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[HerbRecipes] Active.
[InventorySort] Version '1.0.5'. Loading.
[InventorySort] Transpiler init codes
[InventorySort] Active.
[KeyBoardShortCut] Version '1.0.7'. Loading.
[KeyBoardShortCut] Hotkey : HK_CLOSE , key: Escape , desc : 关闭窗口快捷键
[KeyBoardShortCut] Hotkey : HK_COMFIRM , key: Space , desc : 确认按键1
[KeyBoardShortCut] Hotkey : HK_CONFIRM2 , key: Return , desc : 确认按键2
[KeyBoardShortCut] Hotkey : HK_UP , key: W , desc : 向上移动
[KeyBoardShortCut] Hotkey : HK_LEFT , key: A , desc : 向左移动
[KeyBoardShortCut] Hotkey : HK_DOWN , key: S , desc : 向下移动
[KeyBoardShortCut] Hotkey : HK_RIGHT , key: D , desc : 向右移动
[KeyBoardShortCut] Hotkey : HK_UP2 , key: UpArrow , desc : 向上移动2
[KeyBoardShortCut] Hotkey : HK_LEFT2 , key: LeftArrow , desc : 向左移动2
[KeyBoardShortCut] Hotkey : HK_DOWN2 , key: DownArrow , desc : 向下移动2
[KeyBoardShortCut] Hotkey : HK_RIGHT2 , key: RightArrow , desc : 向右移动2
[KeyBoardShortCut] Hotkey : HK_ACTORMENU , key: C , desc : 打开人物界面
[KeyBoardShortCut] Hotkey : HK_VILLAGE , key: P , desc : 打开太吾村产业地图
[KeyBoardShortCut] Hotkey : HK_VILLAGE_LOCAL , key: L , desc : 打开本地产业地图
[KeyBoardShortCut] Hotkey : HK_WORLDMAP , key: M , desc : 打开世界地图
[KeyBoardShortCut] Hotkey : HK_HEAL , key: H , desc : 进行治疗
[KeyBoardShortCut] Hotkey : HK_POISON , key: J , desc : 进行驱毒
[KeyBoardShortCut] Hotkey : HK_GATHER_FOOD , key: E , desc : 收集食材
[KeyBoardShortCut] Hotkey : HK_GATHER_MINERAL , key: R , desc : 收集金石
[KeyBoardShortCut] Hotkey : HK_GATHER_HERB , key: T , desc : 收集草药
[KeyBoardShortCut] Hotkey : HK_GATHER_MONEY , key: Y , desc : 收集银钱
[KeyBoardShortCut] Hotkey : HK_GATHER_CLOTH , key: U , desc : 收集织物
[KeyBoardShortCut] Hotkey : HK_GATHER_WOOD , key: I , desc : 收集木材
[KeyBoardShortCut] Hotkey : HK_VISITEVENT , key: F , desc : 访问奇遇
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_1 , key: Alpha1 , desc : 施放轻功技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_2 , key: Alpha2 , desc : 施放轻功技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_3 , key: Alpha3 , desc : 施放轻功技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_4 , key: Alpha4 , desc : 施放轻功技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_5 , key: Alpha5 , desc : 施放轻功技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_6 , key: Alpha6 , desc : 施放轻功技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_7 , key: Alpha7 , desc : 施放轻功技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_8 , key: Alpha8 , desc : 施放轻功技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_9 , key: Alpha9 , desc : 施放轻功技能9
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_1 , key: Alpha1 , desc : 施放战斗技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_2 , key: Alpha2 , desc : 施放战斗技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_3 , key: Alpha3 , desc : 施放战斗技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_4 , key: Alpha4 , desc : 施放战斗技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_5 , key: Alpha5 , desc : 施放战斗技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_6 , key: Alpha6 , desc : 施放战斗技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_7 , key: Alpha7 , desc : 施放战斗技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_8 , key: Alpha8 , desc : 施放战斗技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_9 , key: Alpha9 , desc : 施放战斗技能9
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_1 , key: Alpha1 , desc : 施放特殊技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_2 , key: Alpha2 , desc : 施放特殊技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_3 , key: Alpha3 , desc : 施放特殊技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_4 , key: Alpha4 , desc : 施放特殊技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_5 , key: Alpha5 , desc : 施放特殊技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_6 , key: Alpha6 , desc : 施放特殊技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_7 , key: Alpha7 , desc : 施放特殊技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_8 , key: Alpha8 , desc : 施放特殊技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_9 , key: Alpha9 , desc : 施放特殊技能9
[KeyBoardShortCut] hotkey count:51
[KeyBoardShortCut] Hotkey : HK_CLOSE , key: Escape , desc : 关闭窗口快捷键
[KeyBoardShortCut] Hotkey : HK_COMFIRM , key: Space , desc : 确认按键1
[KeyBoardShortCut] Hotkey : HK_CONFIRM2 , key: Return , desc : 确认按键2
[KeyBoardShortCut] Hotkey : HK_UP , key: W , desc : 向上移动
[KeyBoardShortCut] Hotkey : HK_LEFT , key: A , desc : 向左移动
[KeyBoardShortCut] Hotkey : HK_DOWN , key: S , desc : 向下移动
[KeyBoardShortCut] Hotkey : HK_RIGHT , key: D , desc : 向右移动
[KeyBoardShortCut] Hotkey : HK_UP2 , key: UpArrow , desc : 向上移动2
[KeyBoardShortCut] Hotkey : HK_LEFT2 , key: LeftArrow , desc : 向左移动2
[KeyBoardShortCut] Hotkey : HK_DOWN2 , key: DownArrow , desc : 向下移动2
[KeyBoardShortCut] Hotkey : HK_RIGHT2 , key: RightArrow , desc : 向右移动2
[KeyBoardShortCut] Hotkey : HK_ACTORMENU , key: C , desc : 打开人物界面
[KeyBoardShortCut] Hotkey : HK_VILLAGE , key: P , desc : 打开太吾村产业地图
[KeyBoardShortCut] Hotkey : HK_VILLAGE_LOCAL , key: L , desc : 打开本地产业地图
[KeyBoardShortCut] Hotkey : HK_WORLDMAP , key: M , desc : 打开世界地图
[KeyBoardShortCut] Hotkey : HK_HEAL , key: H , desc : 进行治疗
[KeyBoardShortCut] Hotkey : HK_POISON , key: J , desc : 进行驱毒
[KeyBoardShortCut] Hotkey : HK_GATHER_FOOD , key: E , desc : 收集食材
[KeyBoardShortCut] Hotkey : HK_GATHER_MINERAL , key: R , desc : 收集金石
[KeyBoardShortCut] Hotkey : HK_GATHER_HERB , key: T , desc : 收集草药
[KeyBoardShortCut] Hotkey : HK_GATHER_MONEY , key: Y , desc : 收集银钱
[KeyBoardShortCut] Hotkey : HK_GATHER_CLOTH , key: U , desc : 收集织物
[KeyBoardShortCut] Hotkey : HK_GATHER_WOOD , key: I , desc : 收集木材
[KeyBoardShortCut] Hotkey : HK_VISITEVENT , key: F , desc : 访问奇遇
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_1 , key: Alpha1 , desc : 施放轻功技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_2 , key: Alpha2 , desc : 施放轻功技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_3 , key: Alpha3 , desc : 施放轻功技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_4 , key: Alpha4 , desc : 施放轻功技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_5 , key: Alpha5 , desc : 施放轻功技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_6 , key: Alpha6 , desc : 施放轻功技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_7 , key: Alpha7 , desc : 施放轻功技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_8 , key: Alpha8 , desc : 施放轻功技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_QINGGONG_9 , key: Alpha9 , desc : 施放轻功技能9
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_1 , key: Alpha1 , desc : 施放战斗技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_2 , key: Alpha2 , desc : 施放战斗技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_3 , key: Alpha3 , desc : 施放战斗技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_4 , key: Alpha4 , desc : 施放战斗技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_5 , key: Alpha5 , desc : 施放战斗技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_6 , key: Alpha6 , desc : 施放战斗技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_7 , key: Alpha7 , desc : 施放战斗技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_8 , key: Alpha8 , desc : 施放战斗技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_SKILL_9 , key: Alpha9 , desc : 施放战斗技能9
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_1 , key: Alpha1 , desc : 施放特殊技能1
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_2 , key: Alpha2 , desc : 施放特殊技能2
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_3 , key: Alpha3 , desc : 施放特殊技能3
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_4 , key: Alpha4 , desc : 施放特殊技能4
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_5 , key: Alpha5 , desc : 施放特殊技能5
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_6 , key: Alpha6 , desc : 施放特殊技能6
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_7 , key: Alpha7 , desc : 施放特殊技能7
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_8 , key: Alpha8 , desc : 施放特殊技能8
[KeyBoardShortCut] Hotkey : HK_BATTEL_SPECIAL_9 , key: Alpha9 , desc : 施放特殊技能9
[KeyBoardShortCut] hotkey count:51
[KeyBoardShortCut] hotkey count:51
[KeyBoardShortCut] hotkey count:51
[KeyBoardShortCut] Active.
[SelectBattleReward] Version '1.0.3'. Loading.
[SelectBattleReward] Active.
[StorageCheck] Version '1.0.7'. Loading.
[StorageCheck] Transpiler init codes: 383
[StorageCheck] Active.
[TaiwuSpeed] Version '1.2'. Loading.
[TaiwuSpeed] Active.
[UseStorageBlueprint] Version '1.0.0'. Loading.
[UseStorageBlueprint] Active.
[UseStorageMaterial] Version '1.0.3'. Loading.
[UseStorageMaterial] Transpiler init codes
[UseStorageMaterial] found the end of the new List , at index: 11
[UseStorageMaterial] found the end of the new List , at index: 45
[UseStorageMaterial] Active.
[Manager] FINISH. FOUND 10 MODS. SUCCESSFUL LOADED 10 MODS.

processing ./Data/Massage_Date.txt
processing ./Data/StoryBuff_Date.txt
[KeyBoardShortCut] KeyBoardShortCut.EscClose Regist SystemSetting method :CloseSettingWindow
processing ./Data/LoadingImage_Date.txt
processing ./Data/BaseSkill_Date.txt
processing ./Data/TimeWorkBooty_Date.txt
processing ./Data/Age_Date.txt
processing ./Data/SolarTerms_Date.txt
processing ./Data/TrunEvent_Date.txt
processing ./Data/ActorMassage_Date.txt
processing ./Data/PalceWorld_Date.txt
processing ./Data/PartWorldMap_Date.txt
processing ./Data/AllWorldMap_Date.txt
processing ./Data/Resource_Date.txt
processing ./Data/Poison_Date.txt
processing ./Data/ActorAttr_Date.txt
processing ./Data/PresetGang_Date.txt
processing ./Data/GangGroup_Date.txt
processing ./Data/GangGroupValue_Date.txt
processing ./Data/PresetActor_Date.txt
processing ./Data/ActorFeature_Date.txt
processing ./Data/Talk_Date.txt
processing ./Data/Generation_Date.txt
processing ./Data/Skill_Date.txt
processing ./Data/Story_Date.txt
processing ./Data/StoryTerrain_Date.txt
processing ./Data/StoryEvent_Date.txt
processing ./Data/StoryShop_Date.txt
processing ./Data/EnemyTeam_Date.txt
processing ./Data/BattleTyp_Date.txt
processing ./Data/AttackTyp_Date.txt
processing ./Data/Body_Date.txt
processing ./Data/Injury_Date.txt
processing ./Data/BattleRated_Date.txt
processing ./Data/Ability_Date.txt
processing ./Data/HomeTyp_Date.txt
processing ./Data/Event_Date.txt
processing ./Data/MoodTyp_Date.txt
processing ./Data/StudyDisk_Date.txt
processing ./Data/ReadBook_Date.txt
processing ./Data/MakeItem_Date.txt
processing ./Data/ChangeEquip_Date.txt
processing ./Data/HomeShopEventTyp_Date.txt
processing ./Data/HomeShopEvent_Date.txt
processing ./Data/CricketPlace_Date.txt
processing ./Data/CricketBattle_Date.txt
processing ./Data/Goodness_Date.txt
processing ./Data/Identity_Date.txt
processing ./Data/BattleState_Date.txt
processing ./Data/BuffAttr_Date.txt
processing ./Data/AIShoping_Date.txt
processing ./Data/GangEquip_Date.txt
processing ./Data/ActorSurname_Date.txt
processing ./Data/ActorName_Date.txt
processing ./Data/TipsMassage_Date.txt
processing ./Data/QiValueState_Date.txt
processing ./Data/BattleMap_Date.txt
processing ./Data/GongFaFPower_Date.txt
processing ./Data/BaseMission_Date.txt
processing ./Data/EnemyRand_Date.txt
processing ./Data/ItemPower_Date.txt
processing ./Data/GameLevel_Date.txt
processing ./Data/Teaching_Date.txt
processing ./Data/ScoreBooty_Date.txt
processing ./Data/ScoreValue_Date.txt
processing ./Data/BaseTips_Date.txt
processing ./Data/HomePlace_Date.txt
processing ./Data/Cricket_Date.txt
processing ./Data/GongFaOtherFPower_Date.txt
processing ./Data/GongFa_Date.txt
processing ./Data/Item_Date.txt
[BaseResourceMod] Found Mod subdir : C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.002.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.002.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.002.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.002.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.003.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.003.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.004.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.004.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/MakeItem_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/MakeItem_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Story_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Story_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] Found C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/StudyDisk_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data
[BaseResourceMod] add C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/StudyDisk_Date.txt.001.txt in subdir C:\Program Files (x86)\Steam\steamapps\common\The Scroll Of Taiwu\Mods\HerbRecipes\Data to parsing queue
[BaseResourceMod] begin cate : gongfa_date
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.001.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.001.txt
[BaseResourceMod] Ijected 403 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.001.txt
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.002.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.002.txt
[BaseResourceMod] Ijected 149 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/GongFa_Date.txt.002.txt
[BaseResourceMod] begin cate : item_date
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.001.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.001.txt
[BaseResourceMod] Ijected 480 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.001.txt
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.002.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.002.txt
[BaseResourceMod] Ijected 56 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.002.txt
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.003.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.003.txt
[BaseResourceMod] Ijected 28 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.003.txt
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.004.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.004.txt
[BaseResourceMod] Ijected 56 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Item_Date.txt.004.txt
[BaseResourceMod] begin cate : makeitem_date
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/MakeItem_Date.txt.001.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/MakeItem_Date.txt.001.txt
[BaseResourceMod] Ijected 81 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/MakeItem_Date.txt.001.txt
[BaseResourceMod] begin cate : story_date
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Story_Date.txt.001.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Story_Date.txt.001.txt
[BaseResourceMod] Ijected 12 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/Story_Date.txt.001.txt
[BaseResourceMod] begin cate : studydisk_date
[BaseResourceMod] begin cate file : C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/StudyDisk_Date.txt.001.txt
Injecting processing C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/StudyDisk_Date.txt.001.txt
[BaseResourceMod] Ijected 18 line from C:/Program Files (x86)/Steam/steamapps/common/The Scroll Of Taiwu/Mods/HerbRecipes/Data/StudyDisk_Date.txt.001.txt
processing ./Data/ActorFace_Date.txt
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

BaseResourceMod1.0.14.4没有打包吗?

我在git的提交下看到两个大佬在5天前提交了代码,并且在更新日志中说1.0.14.4兼容0.2.5X,但是再release中已经没看到zip包,最新的只有1.0.12的,打包上传下吧大佬

Guiwarehouse 1.2.6 报错 版本v0.1.8.8 测试分支

当存入14奇书的时候会有红字。如果忽视红字,就会有人物在 (京城-00)的bug,应该和奇书争夺有关,目前为止,前往京城-00的人不会回来,而如果去了京城就会在过月的时候红字,然后卡住。
下面上图

2019-2-18 22-47-14

1

2

编译时,UnityEngine.ImageConversionModule.dll无法正确引用

需要手动修改才行:

    <Reference Include="UnityEngine.ImageConversionModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
      <CopyLocalSatelliteAssemblies>true</CopyLocalSatelliteAssemblies>
      <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
      <Private>True</Private>
      <HintPath>E:\\SteamLibrary\\steamapps\\common\\The Scroll Of Taiwu\The Scroll Of Taiwu Alpha V1.0_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
    </Reference>

StorageCheck 1.0.5 Bug报告

似乎计数的时候,当前显示的物品的耐久会重复计数到总耐久里面。比如:
1.一本2/2的书会显示总耐久4/4
2.两个菜品,2/2和3/3,在看2/2的总耐久的时候显示7/7. 看3/3的时候显示8/8

游戏版本 V0.2.2.0, S/L Manager Mod 载入错误

Log 信息:

[SLManager] Version '1.4.4'. Loading.
[SLManager] [Error] Error trying to call 'Sth4nothing.SLManager.Main.Load'.
ArgumentException: No target method specified for class Sth4nothing.SLManager.SaveDateBackuper_ClearSaveDataDirectory_Patch (declaringType=SaveDateBackuper, methodName =ClearSaveDataDirectory, methodType=, argumentTypes=NULL)
at Harmony12.PatchProcessor.PrepareType () [0x001de] in <455e5c1456634e14910c281b79c6c325>:0
at Harmony12.PatchProcessor..ctor (Harmony12.HarmonyInstance instance, System.Type type, Harmony12.HarmonyMethod attributes) [0x00065] in <455e5c1456634e14910c281b79c6c325>:0
at Harmony12.HarmonyInstance.b__9_0 (System.Type type) [0x00023] in <455e5c1456634e14910c281b79c6c325>:0
at Harmony12.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable 1[T] sequence, System.Action 1[T] action) [0x0001b] in <455e5c1456634e14910c281b79c6c325>:0
at Harmony12.HarmonyInstance.PatchAll (System.Reflection.Assembly assembly) [0x00007] in <455e5c1456634e14910c281b79c6c325>:0
at Sth4nothing.SLManager.Main.Load (UnityModManagerNet.UnityModManager+ModEntry modEntry) [0x00044] in <772f950e5b974e9bb44c303d04ef2898>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in :0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in :0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0
at UnityModManagerNet.UnityModManager+ModEntry.Invoke (System.String namespaceClassnameMethodname, System.Object& result, System.Object[] param, System.Type[] types) [0x00011] in <3d40679b11d94b08b8194bea66e79314>:0
UnityEngine.DebugLogHandler:Internal_LogException()
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityModManagerNet.ModEntry:Invoke(String, Object&, Object[], Type[])
UnityModManagerNet.ModEntry:Load()
UnityModManagerNet.UnityModManager:Start()
DateFile:Awake()

(Filename: <455e5c1456634e14910c281b79c6c325> Line: 0)

[SLManager] Not loaded.

天長地老功安裝後,轉時節引起錯誤

剛才不小心把所有MODS都安裝了,結果不能轉時節,必會引起紅字。
查得是天長地老功引起,刪除這MODS後回復正常。

KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary2<int, System.Collections.Generic.Dictionary2<int, string>>.get_Item (int) [0x000a8] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:151
at DateFile.ChangeActorGongFa (int,int,int,int,int,bool) [0x00087] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Scripts\DateFile.cs:1310
at Rejuvenation.UIDate_TrunChange_Patch.Prefix () <IL 0x00271, 0x007da>
at (wrapper dynamic-method) UIDate.TrunChange_Patch1 (object) <IL 0x00002, 0x0001c>
at UIDate/c__Iterator2.MoveNext () [0x0000d] in I:\Scroll Of TaiWu\Scroll Of TaiWu 1.0\Assets\Spine\spine-csharp\Attachments\RegionAttachment.cs:67
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator,intptr) <IL 0x00028, 0x0005c>

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