You are about to embark on a journey. This journey will be plagued with orcs, gnomes, algorithms, data structures, and kittens. You, valiant developer, will be writing a Roguelike.
-
Intro
- What is a Roguelike?
- What is NetHack?
- Tooling
- Why Write This Book?
-
Creating a Character
- The Title Screen
- Messages
- Roles
- Races
- Genders
- Alignments
- Generating Abilities
-
Creating the Dungeon
- Generating random rooms
- Generating Doors and Corridors
- Moving around
- Creating Stairwells
- Vision and Lighting
- Color
-
Inventory
- Items
- Burden
- Money and Shops
- Food and Hunger
- Unidentified Items
-
Combat
- Random Monsters
- Combat
- Magic
-
Wrapping up
- Saving and Loading
- Increasing Difficulty
- What to do next
-
Possible Future Chapters
- Searching, hidden doors and corridors
- Questlines
- Alternate Dungeon types
- Blessings and Curses
- Pets
- Zoos
There is a build tool included with this project that will allow you to compile the contents of the book
directory into an EPUB-formatted e-book. First, to ensure that you’ve got the necessary dependencies for the compilation process, change to the project directory and run:
$ bundle install
Now, anytime you’d like to compile the book you can simply run the compile script:
$ exe/compile
Doing so will write a file entitled write-yourself-a-roguelike.epub
to the release
directory, overwriting any existing file with the same name.