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marvelous-bob's Introduction

Marvelous Bob

Top-down multiplayer coop Defend-Your-Base game.

latest

Project structure

This repository contains 4 modules:

  1. client
  2. server
  3. common
  4. desktop

The common is used by both the server and the client.

The desktop is the launcher for the client.

Other folders

  • .github: CI/CD (GitHub Actions)
  • .run: the provided IntelliJ Run Configuration
  • utils: miscellaneous stuff for the developers

Tech Stack

Common to all modules

  • Java 14 (language)
  • Gradle (build)
  • JPackage + JLink (lightweight releases)
  • libGDX (framework)
  • KryoNet (networking)
  • Lombok (boilerplate)
  • Slf4j (logging)

Server module

  • AWS ECS (cloud)
  • Docker (container)
  • GitHub Actions (CI/CD)

(older) Demonstrations

server

Above is a static image showing the console once SSH'd into the server. Below is a recording of that same interaction. In both cases, two different computers were used to connect to the remote server.

server gif 1

Below is a recording of me manipulating 2 clients (green and white) simultaneously connected to the remote server, while my partner manipulates 2 other clients on his own computer (red and purple).

server gif 2

Below is a showcase of the procedurally generated levels.

proc_gen

Useful references concerning real-time multiplayer games

marvelous-bob's People

Contributors

l-applin avatar payne911 avatar

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marvelous-bob's Issues

Kryo class resistration through reflection does not take in consideration Interface fields or Parameterized type field

It is useless to register interfaces for Kryo, because it is the concrete class that needs to be serialized to transfer over network. Also, there is no easy way to know all specific implementation of a class with a parameterized type. Therefore, the automatic registration of classes for Kyro fails to identify some cases with some dtos. As such interfaces and generics type wont have their resolved type registered automatically.

If we really wish to use 100 % automatic registration, we should find a solution for that.

It is not a big blocker because if we know the resolved type in those case, we can register those classes manually

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