It's my own simple ray tracer. It parses a 3D scene from a file and applies ray tracing algorithm to render the given scene.
- Four types objects: plane, sphere, cylinder, cone.
- rotation and translation camera and objects.
- light managment.
-git clone https://github.com/pavelrosh/RTv1.git ~RTv1
-cd RTv1
-make
-put a parameter to binary file like "./RTv1 scene/sphere"