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synth-js's Introduction

synth-js

Command-line utility and Node module for generating raw audio data from MIDI files.

Installation

Command-line utility:

$ npm link synth-js

Node module:

$ npm install --save synth-js

JavaScript:

<script src="synth.min.js"></script>

After including the file from dst/synth.min.js, the global variable synth will be initialized.

Usage

Command-line utility:

# assuming song.mid in cwd
$ synth -i song
# now song.wav contains raw audio data for song.mid

Node module:

const synth = require('synth-js');
const fs = require('fs');

let midBuffer = fs.readFileSync('song.mid');
// convert midi buffer to wav buffer
let wavBuffer = synth.midiToWav(midiBuffer).toBuffer();

fs.writeFileSync('song.wav', wavBuffer, {encoding: 'binary'});

JavaScript:

<style>
  #wav:after {
    content: " " attr(download);
  }

  #wav:not([href]) {
    display: none;
  }
</style>
<input type="file" id="midi" accept="audio/midi">
<a id="wav">Download</a>
<script>
  var audio;
  var input = document.getElementById('midi');
  var anchor = document.getElementById('wav');

  input.addEventListener('change', function change() {
    // clean up previous song, if any
    if (anchor.hasAttribute('href')) {
      URL.revokeObjectURL(anchor.href);
      anchor.removeAttribute('href');

      if (audio && !audio.paused) {
        audio.pause();
      }
    }

    // check if file exists
    if (input.files.length > 0) {
      var reader = new FileReader();
      var midName = input.files[0].name;
      // replace file extension with .wav
      var wavName = midName.replace(/\..+?$/, '.wav');

      // set callback for array buffer
      reader.addEventListener('load', function load(event) {
        // convert midi arraybuffer to wav blob
        var wav = synth.midiToWav(event.target.result).toBlob();
        // create a temporary URL to the wav file
        var src = URL.createObjectURL(wav);

        audio = new Audio(src);
        audio.play();

        anchor.setAttribute('href', src);
      });

      // read the file as an array buffer
      reader.readAsArrayBuffer(input.files[0]);

      // set the name of the wav file
      anchor.setAttribute('download', wavName);
    }
  });
</script>

See the demo here.

FAQ

Where can I find documentation?

Currently, documentation only exists for the command-line utility. To access it, use man:

$ man synth

For Node or JavaScript, refer to the src/ directory for accessible APIs:

  • synth.WAV()
  • synth.MIDIStream()
  • synth.midiToWav()

License

Available under the MIT License

synth-js's People

Contributors

josefleventon avatar patrickroberts avatar

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Watchers

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synth-js's Issues

Sound fonts

Would it be possible to somehow alter the way the output sounds through something like sound fonts or some other alternative?

plugin doesn't work with Firefox

Now, I'm working on a project where the backend sends a byte-stream of audio to the frontend. In the frontend, I'm reading the byte-stream into Float32Array and then convert it to WAV object using your synth-js plugin. Then, I'm using this WAV object to create a blob and URL and pass it to an HTML5 audio object and play it.

let buff = new Float32Array(snd_obj["audio"]);
let wav = new synth.WAV(1, snd_obj["sample_rate"], 32, true, buff);
// convert wav to blob
let blob = wav.toBlob();
// get url to be saved in the conversation
let url = URL.createObjectURL(blob);
// create HTML5 audio object
let snd = new Audio(url);
// play it
snd.autoplay=true;

These steps seem to work for chrome, opera, but doesn't work on firefox. Do you have any idea why??

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