pal1000 / swiftshader-dist-win Goto Github PK
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License: MIT License
Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
License: MIT License
sorry if it might seem evident for some, but i go to https://dev.azure.com/bontarka/swiftshader-dist-win/_build and i can't find any link to download the compiled swiftshader.
thanks for your patience
Unable to download any of the latest binaries as the Azure pipelines have stopped producing artifacts.
https://dev.azure.com/bontarka/swiftshader-dist-win/_build?view=runs
The last run that produced artifacts (binaries) is 20201201.1:
https://dev.azure.com/bontarka/swiftshader-dist-win/_build/results?buildId=821&view=results
Starting with 20201201.2, no more artifacts are being published:
https://dev.azure.com/bontarka/swiftshader-dist-win/_build/results?buildId=822&view=results
https://dev.azure.com/bontarka/swiftshader-dist-win/_build/results?buildId=822&view=artifacts&pathAsName=false
I found that only meson will build vulkan, but meson doesn't work on windows...
There are no tagged releases in the release tab for the project on azure:
https://dev.azure.com/bontarka/swiftshader-dist-win/_release
This makes automating getting the latest release for actions and such near impossible; it would be nice if tagged releases had uploads there.
Pipeline runs should finish successfully even if artifacts are missing.
First occurrence: https://dev.azure.com/bontarka/swiftshader-dist-win/_build/results?buildId=16
Thank you for this project!!
Script fails with following error:
AssumptionCache.cpp
Socket.cpp
D:\home\projects\neat\whatIsThis\swiftshader\third_party\llvm-10.0\llvm\include\llvm/Support/Compiler.h(18,10): fatal error C1083:Cannot open include file: 'llvm/Config/llvm-config.h': No such file or directory (compiling source file D:\home\projects\neat\whatIsThis\swiftshader\third_party\llvm-10.0\llvm\lib\Analysis\AliasAnalysis.cpp) [D:\home\projects\neat\whatIsThis\swiftshader\build\buildsys-x64\third_party\llvm-10.0\llvm.vcxproj
]
D:\home\projects\neat\whatIsThis\swiftshader\third_party\llvm-10.0\llvm\include\llvm/Support/Compiler.h(18,10): fatal error C1083: Cannot open inc
lude file: 'llvm/Config/llvm-config.h': No such file or directory (compiling source file D:\home\projects\neat\whatIsThis\swiftshader\third_party\
llvm-10.0\llvm\lib\Analysis\AliasSetTracker.cpp) [D:\home\projects\neat\whatIsThis\swiftshader\build\buildsys-x64\third_party\llvm-10.0\llvm.vcxpr
oj]
D:\home\projects\neat\whatIsThis\swiftshader\third_party\llvm-10.0\llvm\include\llvm/Support/Compiler.h(18,10): fatal error C1083: Cannot open inc
lude file: 'llvm/Config/llvm-config.h': No such file or directory (compiling source file D:\home\projects\neat\whatIsThis\swiftshader\third_party\
llvm-10.0\llvm\lib\Analysis\AliasAnalysisSummary.cpp) [D:\home\projects\neat\whatIsThis\swiftshader\build\buildsys-x64\third_party\llvm-10.0\llvm.
vcxproj]
BasicAliasAnalysis.cpp
Hi,
by pure luck just found your new project..
seems you already did a 0.1 release but with no binaries..
as I'm interested in trying that Vulkan CPU driver,
do you plan on adding prebuilt binaries to this or later releases?
thanks..
I'm trying to use this for debugging a vulkan application, but it doesn't seem to work. In your instructions in the README, it says to copy a vulkan dll, but I do not see any DLLs whatsoever. :/
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