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superevents's Introduction

Not Production Ready

About

Small event handling class for AS3. Gives you the ability to create, destroy, dispatch multiple or single events all at once.

Utilises

  • AS3

Usage

Construct the class as normal.

    var super_event = new SuperEvents();

Create multiple events, or a single event by passing an object built up with an:

  • ref: "Event reference" (String)
  • func: "Associated function" (Function)
  • bind: "An object to bind the function to, a movieclip for example" Optional
    var event_obj = {
    	"APP_LOADING": { 
    		func: function():void
    		{
    			trace('application loading');
    		},
	    	bind: myMovieclip
    	}
	}

	super_event.create_events(obj);

By default the class will attach events to the stage, but by using bind you can specify if the event is attached to anything

Dispatch multiple events, or a single event by passing an array of the event references

    var event_array = ["APP_LOADING", "APP_LOADED"];

	super_event.dispatch_events(event_array);

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