Comments (5)
Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).
In the last line of the error messages, I see an error in the model tag:
<model name=''>
The name attribute shouldn't be empty; it should have a unique name. In gzclient, we use a counter to append numbers to ensure a unique model name.
https://bitbucket.org/osrf/gazebo/src/default/gazebo/gui/CylinderMaker.cc#cl-61
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Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
The models are being given unique names here too:
gzweb/gz3d/src/gzspawnmodel.js
Line 33 in 785c162
Despite the error, the shape is created on the server with a unique name and can be properly modified later. So it seems like two messages are published to the factory: one without name, and one with a proper unique name. I only found this message being published to the factory:
gzweb/gzbridge/GazeboInterface.cc
Line 356 in 785c162
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Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).
ya looks like it's happening before it gets to GazeboInterface
. Looking closely at received messages in websocket server, it's already getting a json msg with an empty name
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Original comment by Ian Chen (Bitbucket: Ian Chen, GitHub: iche033).
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Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).
- changed state from "new" to "resolved"
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