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blender-30-addons's Introduction

Blender-30-Addons

Addons for blender 3.x

Installation

  • Option 1: Copy the oscurart_tools folder to your Scripts folder.
  • Option 2: Compress the oscurart_tools folder to a '.zip' file.
    • Inside of blender go to Edit > Preferences > Add-ons
    • Click Install... in the top right corner
    • Navigate to your '.zip' file and select Install Add-on

Note: in the preferences menu, you may need to go to the File Paths tab and manually set your Scripts folder.

Bugs? let me know!

OSCURART TOOLS - It's a set of production-oriented tools. BAKE PBR - Bake your principled shader channels into bitmaps. CREATE BRAIDS - It could be replaced by a geometry node. EDIT HAIR CURVES - It creates a temp mesh based in hair curves. It could be replaced by a geometry node. EDIT SPLIT NORMALS - It creates a temp mesh for edit custom normals. GREASE PENCIL PROJECT - It let you use grease pencil like a "2d shrink wrap" MESH CACHE TOOLS - Tool for automate import export pc2 format.

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blender-30-addons's Issues

copy vertex indices

hello, you had mentioned the copy vertex indices addon in the blender forum but i can't find it

Token doesn't work

Hello, I've installed the tools on Blender 3.6 to use tokens in file output, and i can't understand why but it doesn't work in my scene, when i use $ViewLayer it basically creates a new folder named ViewLayer istead of take the name of the right viewlayer.
I tried in an other scene and it work, so i don't really know from where could the problem be.

Overlap UVs throws Python error (list index out of range)

This is essentially the same as #9 of 28 addons issue. When I try to use the "Overlap UVs" button from the UV context menu -> oscurart, the button throws error. I tried to select to overlap objects in the UV window and in the edit window; I have the Oscurart properties menu open. I'm working on Windows 10, GeForce GTX 1650 within Lenovo Legion laptop. I attach screenshot of the issue with the thrown error, how can I make the tool work?
image

feature suggestion: render token add support for date and time

Hello, thanks for making this add-on!
A small suggestion: when using the render token, can I use params like "$MM-$DD" or "$hh:$mm:$ss" to represent "month-date" or "hour-minutes-seconds"? This would be a great help as to making the single frame render easy to manage and also make sure that there's no overwrite files?

I'll upload a screen shot of the same function from Cinema4D just to make my suggestions clearer:
image

Thanks again.

Install of Oscurart 3.0 in Blender 3.4.1 does not work

Greetings,
I am using Blender 3.4.1 on Linux Mint 20.3 Cinnamon. I have installed Blender-30-Addons using the Install Addons button in the preferences/addons window. When I search for oscurart, nothing is listed. When I check the addons folder in my system hierarchy, I see that the Blender-30-Addons folder is there. What do I need to do to get this installed?

Installed Oscurart Add-on in 3.6, but where is the Tool?

Hi,
I zipped the latest oscurart_tools folder in my downloads directory and installed/enabled the add-on with no issues.
I even added a scripts directory at c:\Program Files\Blender Foundation\Blender 3.6\3.6\scripts\addons_contrib\

I cannot find the the tool in the interface. It is not listed in the right-click Object Context Menu in the 3Dview, nor is it listed in the sidebar.
Is there another place where I should look for the Oscurart Tools menu?

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