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View Code? Open in Web Editor NEWSpace invader recreated in Unity3D
Space invader recreated in Unity3D
Create a simple scoring system for the following logic:
Each game screen starts with five rows of 11 invaders. The bottom 2 rows score 10 points per large invader, the middle 2 rows 20 points for each medium invaders and the top row scores 30 points for each small invader. This makes each screen worth a total of 990 points.
The player should have 3 lives before its game over. Everytime a missile collides with the player one live is taken. If all 3 lives are taken -> game over
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