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vrp_fishing

Press F1 to start When graphic is green hit enter

#vrp Add group fisher to work

Randomly gives reward that will need to be added to items in vrp

local randomFish = math.random(1,5)
	if randomFish == 2 or randomFish == 4 then
		vRP.giveInventoryItem({user_id,"bass",1})
	else
		vRP.giveInventoryItem({user_id,"catfish",1})
	end

This is not completely mine i modified to for my needs.

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