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jonoomph avatar jonoomph commented on May 25, 2024

@625781186 All of our C++ video and audio effects inherit from EffectBase, and if you implement just a few required methods, such as GetFrame, and set the metadata of the effect (title, description, etc...), it should work just fine. However, I doubt you can do this directly in Python, since not all classes (i.e. EffectBase) can be instantiated directly... but I've also never attempted that. The easiest method would be to follow our development guide, to get everything compiling locally, and then just implement an effect in C++ by coping an existing one (such as Bars), compiling a new version of libopenshot, and that should work well. Good luck!

from openshot-qt.

625781186 avatar 625781186 commented on May 25, 2024

Because my conditions only allow me to develop on window,
However, it is too difficult to compile libopenshot on window system.

from openshot-qt.

625781186 avatar 625781186 commented on May 25, 2024

image

I tried this with success,
but unfortunately effec->GetFrame not enter python's effect GetFrrame function

from openshot-qt.

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