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openindoor6's Issues

[BUG] Poor rendering (only points, no room ?)

https://app.openindoor.io/#20/35.6590326/139.703588/-63.2/65
https://app.openindoor.io/#19.06/35.6726382/139.7364864/0/60
https://app.openindoor.io/#20/35.7122959/139.7762792/0/60
https://app.openindoor.io/#20/35.619348/139.7771252/-92/72
https://app.openindoor.io/#18/8.97646/-79.5177/55.5/22
https://app.openindoor.io/#18.49/14.0710255/121.3020602/0/44
https://app.openindoor.io/#18/14.37726/121.04488/35.5/60
https://app.openindoor.io/#18/14.416715/121.046581/55.5/22
https://app.openindoor.io/#19.48/52.4039329/16.9497329/0/60
https://app.openindoor.io/#18.99/42.7994248/-1.6359268/51.2/49
https://app.openindoor.io/#20/24.9479115/121.3755329/0/49
https://app.openindoor.io/#18/48.94401/38.49319/14.4/45
https://app.openindoor.io/#18.18/38.185847/-85.742111/0/51
https://app.openindoor.io/#16/50.93717/6.83534/22.4/52

Track tags rendering in a SPEC.md file

"I assume a planned later addition is to display particular indoor features more distinctly (like, make doors visible, etc)?"

List (indoor) tags to know the one supported, the one not yet supported, and how rendering is expected.
A table in a SPEC.md file would be welcome.

Please, stop spamming

I received spam from someone claiming to represent https://github.com/open-indoor/openindoor6/

Apparently all people on https://github.com/tordanik/OSM2World/graphs/contributors list were spammed given what kind of contributions I made ( https://github.com/tordanik/OSM2World/commits?author=matkoniecz ).

Hi Mateusz, how are you ? 

I saw on Github you contributed to Osm2World, good job !

I am contacting you to let you know that I’m working on an open source web app aiming to provide a 3D rendering of building interior mapping based ,among other things, on OSM data. 

Given the work you have done on Osm2World, I thought you could give us some valuable feedback on our project. 

Our project : https://app.openindoor.io <https://app.openindoor.io/> (work in progress)

Our Github : https://github.com/open-indoor/openindoor6 <https://github.com/open-indoor/openindoor6>

Our Slack channel : https://osmus.slack.com/archives/C02N7ARHUBS <https://osmus.slack.com/archives/C02N7ARHUBS>

Our Discord channel : https://discord.gg/KccurGvG7F <https://discord.gg/KccurGvG7F>

I’m looking forward to hearing from you soon, 

Cheers. 

Fred

I never received email from that person, I do not recognize that person, I have not signed up for receiving emails about all OSM projects.

This is unwanted spam, please do not this.

I marked this email as spam and I hope that this account / domain will be appropriately marked as spammers.

To notify OSM Community please use for example OSM Weekly or mention your project in other contact channels as appropriate.

Rather than spamming all people who ever contributed to some project. It gets tiresome and I get such spam quite often.

Level selection controls limits

"The button to move up/down a floor aren't grayed out when you've reached the top/bottom floor."

When reaching level min or max, unactivated buttons are expected to express unavailability of changing level (+ or -)

Get info on click

"Oh, and a click-thru to the underlying OSM element would be very welcome -- so people can quickly fix things."

When clicking on indoor element, give info to help on fixing data.

mobile VS desktop rendering

"UI seems to be mobile-centric? on desktop I get giant navigation buttons".

Adapt controls depending on device (mobile / desktop).

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