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Tic-tac-toe

This is an implementation of a simple Tic-tac-toe game with 3 levels of difficulty. It comes with a simple-to-use GUI.

Tic-tac-toe

Algorithm

The best move for a computer is determined by the Minimax algorithm. For a game as simple as 3 X 3 Tic-tac-toe, alpha-beta pruning is not needed, and a simple minimax with memoization is sufficient.

License

MIT License

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