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battaleship's Introduction

ECE651-xl346-battleship

Run app:

./gradlew  installDist
./build/install/battleship/bin/battleship

To update your input/out files for testing main,

tee src/test/resources/input.txt | ./build/install/battleship/bin/battleship | tee src/test/resources/output.txt

Basic features:

  • Four ship types with four orientations

    • 2 "Submarines"
    • 3 "Destroyers"
    • 3 "Battleships"
    • 2 "Carriers"
  • Three possible actions for the player

    • F Fire at a square
    • M Move a ship to another square (at most 3 times)
    • S Sonar scan (at most 3 times)
  • Play against computer

    When the game starts, it should prompt the user for whether each of Player A and/or Player B is a human player or to be played by the computer (Any combination is valid: human vs human, human vs computer, computer vs human, or computer vs computer).

Extra Credit:

  • Computer AI based on score matrix.

    Choose the point of greatest score to fire at and select the point of lowest postive score as the center for a sonar scan.

  • Graphical User Interface.

    Replace the text-based interface with GUI that allows the player to use mouse to do the board initialization at the very beginning of the game.

  • Option to convert to AI

    At the end of each turn, players can choose to have the AI do the rest of the game on their behalf.

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